Full notes
Full Koltera update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
Koltera changes
Fixed soulstone summoning not adding a obtained date to save
Added an obtained date filter in the creature selector
Added a obtained date to the tooltip of creatures
Added a dropdown so that you can choose what the auto-craft target is for potions instead of it just being mana potions
Change Creature Capacity Max Upgrade from 4 to 50
Change Charisma max upgrade from 4 to 5
Change Athletics max upgrade from 4 to 5
Change Experienced Mining max upgrade from 4 to 5
Change Fast Learner max upgrade from 4 to 5
Change the color mapping for spirit positive/negatives in the spirit codex
Added creature images to the creature codex
Fixed creature codex so that things align properly and dulled out the rarity so the types pop more
Completely overhauled the Collection Log, including adding filters and easier tracking of different goals
Changed 'Precision Miner' achievement from needing exactly 10,000 rocks to just greater than or equal to 10,000 rocks
Changed the wording on the 'Nothing Left' achievement due to increasing the amount of upgrades (you won't need all of them, just a lot of them)
Changed wording of 'Weakling' achievement to align with what it is in-game
Note: It was brought to my attention that there's a bug with golden borders not appearing around the normal creature if you have perfect genetics in the collection log. That'll be fixed in the next patch, along with a new addition that will keep track of all the perfects you find so that you can freely release them and retain the golden border.
Source
Changelog.gg summarizes and formats this update. How we read updates.
