Full notes
Full Koltera 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Koltera 2 changes
The time has come! Koltera 2 is out now!
I've been working very hard to get the game where it is at and I am happy to be sharing with you all, the full version of Koltera 2 after a long year of work. I had really considered selling the game, but decided I wanted to follow my philosophy with Koltera 1 and make this game FREE as well. There is just something about wanting to have as few barriers as possible and to make a game for anyone to enjoy. I don't want to chase numbers. I want to learn and grow and build games that you all enjoy.
So with that being said, I really do hope you enjoy the game. There is going to be balance issues in places and that's something I'll be continuing to improve and work on based on everyone's feedback, especially as I FINALLY GET TO PLAY MY OWN GAME from start to finish :)
I watch the forums a lot. And as you'll see going through them, I've implemented a lot of things based on feedback and will continue to do so as I see fit. Feel free to continue to use that or discord. Thanks again.
!! IMPORTANT FOR DEMO TRANSFERS!!
If you are looking to transfer your demo progress, you will need to do the following.
Install and Startup Koltera 2
Close Koltera 2
Go to C:\\Users\\YOUR USERNAME\\Saved Games\\King Otter Games\\Koltera 2 Demo
Copy your save file
Go up a folder to Koltera 2
Paste your save file
Patch Notes for 1.0
TONS of rebalancing everywhere
Added fullscreen option
Added and removed various items
Added progress bars to creature levels in different areas
Added progress bars to creature summoning costs
Added a new dungeon mechanic
Added a default auto-loop in expeditions toggle in the settings
Added a option to disable item notification sfx
Added item notification sfx
Changed creatures who help so that they earn 20% of the activity xp towards their level
Removed helper and expedition charms
Removed collectibles (they didn't add anything)
Changed sellable inventory tab to show anything you can sell
Rewrote the tutorial completely
Fixed saving import/export sometimes not working
There's definitely things I am missing here... So much changed. But going forward will be tracked more clearly for future patch notes
Source
Changelog.gg summarizes and formats this update. How we read updates.
