Full notes
Full Koltera 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Koltera 2 changes
Nerfed tier 0 charm summon costs from 25 to 5 - Nerfed tier 1 charm summon costs from 50 to 25 - Refunded tier 0 and 1 charm summon cost differences due to new balance - Changed tutorial to give 5 charm crates and reduced pouches from 25 to 5 to mirror balances - Fixed typo for "Gold recieved" to "Gold received" - Fixed typo for "merchent" to "merchant" on fertilizer - Updated version in the title image in the top left to proper version - Added text to show that you will lose your flower level from removing it - Removed 50% penalty for abandoning an expedition on experience - Added a game.log file in the save directory that tracks launch data to help with debugging crashes - Updated launch game logic to help mitigate issues
Source
Changelog.gg summarizes and formats this update. How we read updates.
