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Steam News7 March 20263mo ago

Early game balances, typos, and more 🌿 Koltera 2 Patch 1.1

Nerfed tier 0 charm summon costs from 25 to 5 - Nerfed tier 1 charm summon costs from 50 to 25 - Refunded tier 0 and 1 charm summon cost differences due to new balance - Changed tutorial to give 5 charm crates and reduc

Full notes

Full Koltera 2 update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedNerfed tier 0 charm summon costs from 25 to 5 - Nerfed tier 1 charm summon costs from 50 to 25 - Refunded tier 0 and 1 charm summon cost differences due to new balance - Changed tutorial to give 5 charm crates and reduced pouches from 25 to 5 to mirror balances - Fixed typo for "Gold recieved" to "Gold received" - Fixed typo for "merchent" to "merchant" on fertilizer - Updated version in the title image in the top left to proper version - Added text to show that you will lose your flower level from removing it - Removed 50% penalty for abandoning an expedition on experience - Added a game.log file in the save directory that tracks launch data to help with debugging crashes - Updated launch game logic to help mitigate issues
Nerfed tier 0 charm summon costs255Nerfed tier 0 charm summon costs decreased, nerf

Koltera 2 changes

fixedNerfed tier 0 charm summon costs from 25 to 5 - Nerfed tier 1 charm summon costs from 50 to 25 - Refunded tier 0 and 1 charm summon cost differences due to new balance - Changed tutorial to give 5 charm crates and reduced pouches from 25 to 5 to mirror balances - Fixed typo for "Gold recieved" to "Gold received" - Fixed typo for "merchent" to "merchant" on fertilizer - Updated version in the title image in the top left to proper version - Added text to show that you will lose your flower level from removing it - Removed 50% penalty for abandoning an expedition on experience - Added a game.log file in the save directory that tracks launch data to help with debugging crashes - Updated launch game logic to help mitigate issues
  • Nerfed tier 0 charm summon costs from 25 to 5 - Nerfed tier 1 charm summon costs from 50 to 25 - Refunded tier 0 and 1 charm summon cost differences due to new balance - Changed tutorial to give 5 charm crates and reduced pouches from 25 to 5 to mirror balances - Fixed typo for "Gold recieved" to "Gold received" - Fixed typo for "merchent" to "merchant" on fertilizer - Updated version in the title image in the top left to proper version - Added text to show that you will lose your flower level from removing it - Removed 50% penalty for abandoning an expedition on experience - Added a game.log file in the save directory that tracks launch data to help with debugging crashes - Updated launch game logic to help mitigate issues

Source

Steam News / 7 March 2026

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