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Steam News18 January 20265mo ago

Kokoro Small Bug Update - v1.2.1

Hey Little Chefs, We heard, thanks to some lovely discord folks, that there were a couple small issues popping up over the last month.

In this update3

Full notes

Full Kokoro Kitchen update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions1 change0 removals
  • Performance
  • Gameplay
  • Fixes
addedQoL improvementsVsync Added - Now, in the setting and options menus, you can either enable or disable Vsync. The game, at base and with Vsync off, should run at 60fps. Enabling Vsync will set the fps to that of your monitor, whether that is above or below 60fps. We hope that this will fix some of the screen tearing issues we heard about. If you have any issues with this, please let us know!
changedQoL improvementsLess Upgrade Point Grind - Previously, the XP amount that you would need to earn an upgrade point would increase over time. Now, once you earn a certain amount of upgrade points, the amount of XP needed will remain the same. Hopefully this makes the mid-to-late game a little less grinding and earning higher cost upgrades will be a little easier.
addedQoL improvementsLittle Buddies Speed - Some have indicated that the little buddies move a bit slow, so we increased their speed. Additionally, we set it so that you can add up to 9 items into their basket. So if you fill them and their basket then this is basically 4 trips for the little buddies. That's so much time saved with the garden!
fixedBugs and fixesEnd of Day: Meals in Oven - If you had a meal cooking in the oven when the day ended, it seemed to be getting stuck there. Now, the contents of the oven resets at the end of the day so this shouldn't be a problem any more.
fixedBugs and fixesEnd of Day: Watering Can in Hand - If you happened to be holding the watering can while the day ended, this would cause the watering can to disappear from the garden. Now, the watering can should be reset correctly.
fixedBugs and fixesServing Customer Patience - There was a weird, perfect timing bug that would happen if you served a customer right when their patience had ended. This should be fixed now! A little difficult to test since it involves such precise timing, so if anyone notices this bug again please let us know!

Kokoro Kitchen changes

addedVsync Added - Now, in the setting and options menus, you can either enable or disable Vsync. The game, at base and with Vsync off, should run at 60fps. Enabling Vsync will set the fps to that of your monitor, whether that is above or below 60fps. We hope that this will fix some of the screen tearing issues we heard about. If you have any issues with this, please let us know!
changedLess Upgrade Point Grind - Previously, the XP amount that you would need to earn an upgrade point would increase over time. Now, once you earn a certain amount of upgrade points, the amount of XP needed will remain the same. Hopefully this makes the mid-to-late game a little less grinding and earning higher cost upgrades will be a little easier.
addedLittle Buddies Speed - Some have indicated that the little buddies move a bit slow, so we increased their speed. Additionally, we set it so that you can add up to 9 items into their basket. So if you fill them and their basket then this is basically 4 trips for the little buddies. That's so much time saved with the garden!
fixedEnd of Day: Meals in Oven - If you had a meal cooking in the oven when the day ended, it seemed to be getting stuck there. Now, the contents of the oven resets at the end of the day so this shouldn't be a problem any more.
fixedEnd of Day: Watering Can in Hand - If you happened to be holding the watering can while the day ended, this would cause the watering can to disappear from the garden. Now, the watering can should be reset correctly.

Hey Little Chefs,

We heard, thanks to some lovely discord folks, that there were a couple small issues popping up over the last month.

QoL improvements

  • Vsync Added - Now, in the setting and options menus, you can either enable or disable Vsync. The game, at base and with Vsync off, should run at 60fps. Enabling Vsync will set the fps to that of your monitor, whether that is above or below 60fps. We hope that this will fix some of the screen tearing issues we heard about. If you have any issues with this, please let us know!

  • Less Upgrade Point Grind - Previously, the XP amount that you would need to earn an upgrade point would increase over time. Now, once you earn a certain amount of upgrade points, the amount of XP needed will remain the same. Hopefully this makes the mid-to-late game a little less grinding and earning higher cost upgrades will be a little easier.

  • Little Buddies Speed - Some have indicated that the little buddies move a bit slow, so we increased their speed. Additionally, we set it so that you can add up to 9 items into their basket. So if you fill them and their basket then this is basically 4 trips for the little buddies. That's so much time saved with the garden!

Bugs and fixes

  • End of Day: Meals in Oven - If you had a meal cooking in the oven when the day ended, it seemed to be getting stuck there. Now, the contents of the oven resets at the end of the day so this shouldn't be a problem any more.

  • End of Day: Watering Can in Hand - If you happened to be holding the watering can while the day ended, this would cause the watering can to disappear from the garden. Now, the watering can should be reset correctly.

  • Serving Customer Patience - There was a weird, perfect timing bug that would happen if you served a customer right when their patience had ended. This should be fixed now! A little difficult to test since it involves such precise timing, so if anyone notices this bug again please let us know!

We hope these updates help you enjoy our game even more!

If any of these don't seem fixed to you, or you are experiencing other issues, please keep letting us know!

As always, we appreciate you! Axie & Leaf

Source

Steam News / 18 January 2026

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