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Steam News18 December 20256mo ago

Kokoro Tutorial Update - v1.2.0

Hey Little Chefs, We hear some rumblings that our tutorial was a bit buggy. While we couldn't find any bugs, we recognized that it could get a little confusing.

Full notes

Full Kokoro Kitchen update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Little Chefs,

What changed

4 fixes6 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Fixes
addedWe hear some rumblings that our tutorial was a bit buggy. While we couldn't find any bugs, we recognized that it could get a little confusing. So, we added some UI to hopefully make it, and some other elements of the game, more clear. Please let us know if this helped or if there is anything else we are missing!
addedTutorial UpdatesChecklist UI - Added a checklist for the important steps during the tutorial! (All localized by the amazing team over at LocQuest, they did it so fast!) Now, you should have a reference of what step in next if your not able to progress or have some trouble knowing what to do next. This is just a part of the tutorial, so this does not include following Alan through the rooms, and you won't see them if you skip the tutorial.
changedTutorial UpdatesChanged "Skip Tutorial" Question - We changed the wording for the Skip Tutorial question, now you don't have to think about a double negative! It just askes "Start the Tutorial?" and you can say yes or no, skip.
addedTutorial UpdatesAlan Eating Animation - We added an animation to Alan so that you can know he's eating and enjoying your meals once they are served.
addedQoL improvementsRecipe Menu UI - Added a reminder at the start of Day 1 AND a permanent UI indicator of the button to press to access this menu in the upper right corner.
addedQoL improvementsPrep Ingredient UI - Added some UI to the lower left corner to indicate which prep ingredients you've make and to indicate that, once the mini-game is done once, these ingredients are infinitely avaliable.

We hear some rumblings that our tutorial was a bit buggy. While we couldn't find any bugs, we recognized that it could get a little confusing. So, we added some UI to hopefully make it, and some other elements of the game, more clear. Please let us know if this helped or if there is anything else we are missing!

Tutorial Updates

  • Checklist UI - Added a checklist for the important steps during the tutorial! (All localized by the amazing team over at LocQuest, they did it so fast!) Now, you should have a reference of what step in next if your not able to progress or have some trouble knowing what to do next. This is just a part of the tutorial, so this does not include following Alan through the rooms, and you won't see them if you skip the tutorial.

  • Changed "Skip Tutorial" Question - We changed the wording for the Skip Tutorial question, now you don't have to think about a double negative! It just askes "Start the Tutorial?" and you can say yes or no, skip.

  • Alan Eating Animation - We added an animation to Alan so that you can know he's eating and enjoying your meals once they are served.

QoL improvements

  • Recipe Menu UI - Added a reminder at the start of Day 1 AND a permanent UI indicator of the button to press to access this menu in the upper right corner.

  • Prep Ingredient UI - Added some UI to the lower left corner to indicate which prep ingredients you've make and to indicate that, once the mini-game is done once, these ingredients are infinitely avaliable.

  • Button Inidicator UI - Added a indicator to the bottom right corner whenever you are able to interact with something. It shows you the interaction button, mix button, and more.

Bugs and fixes

  • Soy Sauce Mini-Game - There were issues with the timers and the UI disapearing randomly. We got this fixed and it should be working as intended now!

We are a little embarrassed that we didn't think of the tutorial checklist before! Such a staple in a lot of games, and it is definitely helpful to have the steps written out instead of just having the arrows. We hope that this helps you all enjoy our game even more!

If any of these don't seem fixed to you, or you are experiencing other issues, please keep letting us know!

As always, we appreciate you! Axie & Leaf

Source

Steam News / 18 December 2025

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