What changed
1 fix0 additions0 changes0 removals
fixedChanges list: - Island map was reworked. - Weapons attack, weapon throw and throwable goods knockouts now pushing the enemy. - Now you can push knocked characters with your leg kicks. - Character now have 1 sec immune after previous knock. - Added button sounds to the main menu. - Added hit marker. - In-game alerts should no longer overlap. - Physical materials was added to all objects on the map (Object should more "Alive" now with bounces, friction etc.). - Loading label was added to create server and disconnect actions. - Fixed wrong map rotation behaviour on Island. - Character should no more stand still after he died. - Server list now cleans once you change region. - Some fixes to face change logic. - "No face and hat" bug was fixed.
Knockout Party changes
fixedChanges list: - Island map was reworked. - Weapons attack, weapon throw and throwable goods knockouts now pushing the enemy. - Now you can push knocked characters with your leg kicks. - Character now have 1 sec immune after previous knock. - Added button sounds to the main menu. - Added hit marker. - In-game alerts should no longer overlap. - Physical materials was added to all objects on the map (Object should more "Alive" now with bounces, friction etc.). - Loading label was added to create server and disconnect actions. - Fixed wrong map rotation behaviour on Island. - Character should no more stand still after he died. - Server list now cleans once you change region. - Some fixes to face change logic. - "No face and hat" bug was fixed.
Hi all, "and another one" update 0.5 here. More knockouts, island rework, fixes.
Changes list: - Island map was reworked. - Weapons attack, weapon throw and throwable goods knockouts now pushing the enemy. - Now you can push knocked characters with your leg kicks. - Character now have 1 sec immune after previous knock. - Added button sounds to the main menu. - Added hit marker. - In-game alerts should no longer overlap. - Physical materials was added to all objects on the map (Object should more "Alive" now with bounces, friction etc.). - Loading label was added to create server and disconnect actions. - Fixed wrong map rotation behaviour on Island. - Character should no more stand still after he died. - Server list now cleans once you change region. - Some fixes to face change logic. - "No face and hat" bug was fixed.
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