Update history
Latest Knock on the Coffin Lid updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Knock on the Coffin Lid
KOTCL Dev Diaries - Contest
Contest Anyone? One of you has pitched a great idea—to set up a contest for the best KOTCL fanfic! Let’s do it! You can write a cool story based on the game or maybe even something like a game script. This is all at the…
Patch notes1 changeBalance - Knock on the Coffin Lid
KOTCL Dev Diaries - Inspiration and imagination
The development of KOTCL took a long time, and there’s plenty to look back on with fond memories. But we can’t stay stuck in the past forever—so let’s dream a little about the future of Midian. What could a new game in…
Announcement6 changesGameplay - Knock on the Coffin Lid
KOTCL Dev Diaries – Partial Recall
Announcement Knock, knock! We need help! How often do you encounter the problem of a runaway cursor with the mouse? You know, when it moves on its own, card selections disappear, and so on. We suspect this happens when…
Event4 changesGameplayBalance - Knock on the Coffin Lid
KOTCL Dev Diaries - Inspiration, pt 2
Once More On Inspiration (It's terribly beautiful - artists never tire of delighting us) I might’ve run out of inspiration sources for the diary without your comments. You keep bringing up topics that keep us floating f…
Event4 changesGameplay - Knock on the Coffin Lid
KOTCL Dev Diaries - Inspirations
Announcement Very soon, a new video diary will be released, where you will finally find out what we’ve been sneakily plotting all this time. Get your popcorn ready. Source of Inspiration We’ve had a suggestion to talk a…
Patch notes6 changesGameplayUI/audio - Knock on the Coffin Lid
KOTCL Dev Diaries - Theogony
Hello there, travelers! How do you like the new patch? At your request, we’ve mostly focused on bug fixing, but aside from that there’s also a few treats in the patch. Art Our artists and animators weren’t idling away t…
Event6 changesGameplayMaps - Knock on the Coffin Lid
Patch is here
Added the option to select an alternative rewards screen in the settings window. Fixed a bug with the tooltip for the “Sore Spot” card in portable mode, where the tooltip would go off the screen. Increased the size of t…
Store25 changesFixGameplay - Knock on the Coffin Lid
Testing the update
In addition to fixing bugs, we are working on optimization and performance improvements. We invite everyone involved and interested to join the public testing branch. Steam branch: public_beta, open without a password G…
Announcement1 changePerformance - Knock on the Coffin Lid
KOTCL Dev Diaries - Cause for Conflict
While everyone around me (and me as well) is working on a patch with bug-fixes, I’m going to keep telling tales from RedBoon’s historical archive. I suggest we talk about conflicts inside of the team. We all love confli…
Event7 changesFixBalance - Knock on the Coffin Lid
KOTCL Dev Diaries - Spilling Secrets
Introduction Recently, it’s become our team’s habit to start work weeks by discussing the comments to the latest diary entry. The discussions can be different and they’re not always about positive things. But we find co…
Patch notes7 changesGameplayBalance - Knock on the Coffin Lid
KOTCL Dev Diaries - Today we'll talk about balance
This diary entry will resemble the previous one only in that it’s not exactly traditional. If you’ve been following our activities, you probably know that we’re cunningly plotting a final, “director’s cut” of the balanc…
Store13 changesBalanceGameplay - Knock on the Coffin Lid
KOTCL Dev Diaries - I’ve lost count (not really).
Knock, knock—let’s get back at it Steam post image I put in some decent effort while working as a part-time reporter for The Echo of the Northern Gate. If you don’t know yet, there will be a series of reports on social…
Patch notes4 changesCompatibilityGameplay - Knock on the Coffin Lid
KOTCL Dev Diaries - Double 3
Knock, knock, travellers! I’ve missed you. Re-inventing the diary format for the third time, I’ve gotten a taste of freedom. The first diary entry was an introductory greeting. The second one was focused on feedback — w…
Event1 change - Knock on the Coffin Lid
KOTCL Dev Diaries - New Format. Continued.
Knock, knock, travelers! The previous diary entry was a bit unusual (noticed?), and continuing it in a worthy way won’t be easy. But I’ll try. By the way, this is going to be something like a series, so I recommend chec…
Patch notes8 changesGameplay - Knock on the Coffin Lid
KOTCL Dev Diaries - The Talks. New format
Knock, knock, travelers! Please introduce yourself. Since the main work on the game has already been done, we are expecting a sharp shortage of news, and the developers' diaries will naturally mutate into something rese…
Event6 changesGameplayBalance - Knock on the Coffin Lid
Custom Game mode is here!
Knock-knock, Travelers! It's time for another major Knock update! In recent dev diaries, we shared our development progress, screenshots, and comments from Innrey, and today we’re finally releasing this update into the…
Patch notes4 changesGameplayBalance






