HomeGamesUpdatesPricingMethodology
Steam News1 January 20188y ago

50 Key Give-A-Way & V00.093A - Health Bars Released!

Happy New Year! To celebrate, we are giving away 50 keys for Knights of the Drowned Table! 2017 is in the books. RillyBoss Studios is ready for the new year and have our eyes on the prize!

Full notes

Full Knights of the Drowned Table update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions2 changes1 removal
  • Gameplay
  • Balance
  • Fixes
addedHappy New Year! To celebrate, we are giving away 50 keys for Knights of the Drowned Table!2017 is in the books. RillyBoss Studios is ready for the new year and have our eyes on the prize! We will be offering a live demo at PAX South in Austin, TX, We have many major content updates planned, and are working towards our version 1.0 release slated for mid-year. To celebrate, we are giving 50 keys away to lucky fans. To enter, visit our website!
fixedV00.93AToday, we have released V00.093A. The main addition in this patch is enemy health bars. After damaging an enemy, a health bar will be visible until the enemy is killed. Paired with the new floating combat text feature, we believe this help provide players better feedback as to their effectiveness in combat. We have also fixed a few bugs primarily with enemies and navigation. Full Patch Notes:
changedV00.93A00.093A Drunken Dunes: Updated Navigation to prevent bug dogs from walking through walls.
changedV00.93A00.093A Drunken Dunes: Changed Bug Dog Miniboss spawn placement.
addedV00.93A00.093A Enemies: Added healthbars to all enemies. Healthbars activate when an enemy first takes damage.
fixedV00.93A00.093A Sand Wurms: Fixed an issue where Sandwurms could deflect Arrows.

Knights of the Drowned Table changes

added2017 is in the books. RillyBoss Studios is ready for the new year and have our eyes on the prize! We will be offering a live demo at PAX South in Austin, TX, We have many major content updates planned, and are working towards our version 1.0 release slated for mid-year. To celebrate, we are giving 50 keys away to lucky fans. To enter, visit our website!
fixedToday, we have released V00.093A. The main addition in this patch is enemy health bars. After damaging an enemy, a health bar will be visible until the enemy is killed. Paired with the new floating combat text feature, we believe this help provide players better feedback as to their effectiveness in combat. We have also fixed a few bugs primarily with enemies and navigation. Full Patch Notes:
changed00.093A Drunken Dunes: Updated Navigation to prevent bug dogs from walking through walls.
changed00.093A Drunken Dunes: Changed Bug Dog Miniboss spawn placement.
added00.093A Enemies: Added healthbars to all enemies. Healthbars activate when an enemy first takes damage.

Happy New Year! To celebrate, we are giving away 50 keys for Knights of the Drowned Table!

2017 is in the books. RillyBoss Studios is ready for the new year and have our eyes on the prize! We will be offering a live demo at PAX South in Austin, TX, We have many major content updates planned, and are working towards our version 1.0 release slated for mid-year. To celebrate, we are giving 50 keys away to lucky fans. To enter, visit our website!

V00.93A

Today, we have released V00.093A. The main addition in this patch is enemy health bars. After damaging an enemy, a health bar will be visible until the enemy is killed. Paired with the new floating combat text feature, we believe this help provide players better feedback as to their effectiveness in combat. We have also fixed a few bugs primarily with enemies and navigation. Full Patch Notes:

  • 00.093A Drunken DunesUpdated Navigation to prevent bug dogs from walking through walls.
  • 00.093A Drunken DunesChanged Bug Dog Miniboss spawn placement.
  • 00.093A EnemiesAdded healthbars to all enemies. Healthbars activate when an enemy first takes damage.
  • 00.093A Sand WurmsFixed an issue where Sandwurms could deflect Arrows.
  • 00.093A Floating Combat Text: Floating combat text will no longer rotate on the Z axis.

Whats to come

We have many features planned for the coming month. Due to some bugs, we currently have PvP disabled. We are looking to enable the PvP modes in the next two weeks. We are also working on updating the enemy artwork. We recently added a new character artist to our team who has been revising many of the assets. By the end of the month, we hope all enemies will fit the same aesthetic. We are also working on a new level! We are early in the design phase but would like to have the new level released in the next two months. Our priority is to squash the current bugs before we focus our efforts on building the new content. We will let everyone know when it is released! As always, please feel free to reach out with any comments, questions, feedback, or concern. Much love, Billy

Source

Steam News / 1 January 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.