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Steam News10 June 20251y ago

Update #6 - Followup Fixes

Hey Everyone, This week brings a smaller but essential update as we fix key issues from last week’s major patch.

In this update5

Full notes

Full Knights of the Crusades update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone,

What changed

4 fixes1 addition12 changes1 removal
  • Maps
  • Fixes
  • UI and audio
  • Gameplay
  • Balance
changedThis week brings a smaller but essential update as we fix key issues from last week’s major patch. World Map AI behavior has been overhauled – no more relentless spam attacks, with AI now launching fewer but stronger assaults. The eastern regions of the map also got a makeover, improving both level design and strategic options.
changedWe’ve also rebalanced Order mechanics – expect higher costs across the board and proper unit spawning in RTS. As always, thanks for your feedback and support – see you on the battlefield!
fixedEngine FixesResolved the new loading screen crashing issues introduced in the last update
fixedWorld Map AI ImprovementsFixed a major bug causing AI factions to launch excessive attacks in Campaign mode.
changedWorld Map AI ImprovementsAdjusted attack frequency in both Sandbox and Campaign – AI will now strike less often, but with stronger armies.
changedWorld Map AI ImprovementsAI armies are now better composed and more impactful when they engage.

Knights of the Crusades changes

changedThis week brings a smaller but essential update as we fix key issues from last week’s major patch. World Map AI behavior has been overhauled – no more relentless spam attacks, with AI now launching fewer but stronger assaults. The eastern regions of the map also got a makeover, improving both level design and strategic options.
changedWe’ve also rebalanced Order mechanics – expect higher costs across the board and proper unit spawning in RTS. As always, thanks for your feedback and support – see you on the battlefield!
fixedResolved the new loading screen crashing issues introduced in the last update
fixedFixed a major bug causing AI factions to launch excessive attacks in Campaign mode.
changedAdjusted attack frequency in both Sandbox and Campaign – AI will now strike less often, but with stronger armies.

This week brings a smaller but essential update as we fix key issues from last week’s major patch. World Map AI behavior has been overhauled – no more relentless spam attacks, with AI now launching fewer but stronger assaults. The eastern regions of the map also got a makeover, improving both level design and strategic options.

We’ve also rebalanced Order mechanics – expect higher costs across the board and proper unit spawning in RTS. As always, thanks for your feedback and support – see you on the battlefield!

As always thanks for all your feedback and here`s the full update details - Game Version: 0.29

Engine Fixes

  • Resolved the new loading screen crashing issues introduced in the last update

World Map AI Improvements

  • Fixed a major bug causing AI factions to launch excessive attacks in Campaign mode.

  • Adjusted attack frequency in both Sandbox and Campaign – AI will now strike less often, but with stronger armies.

  • AI armies are now better composed and more impactful when they engage.

World Map Updates

  • Smyrna is no longer at war with the Teutonic Order.

  • Expanded the eastern regions of the world map.

  • Improved level design in the newly added eastern territories.

  • Fixed a bug with birds flying unusually slowly.

  • Eastern Middle East edge is now far more playable and accessible.

  • All armies can now register Holy Orders in Rome.

RTS Mode Updates

  • Fixed issue with Order building UI buttons shifting on mouse hover.

  • Visual overhaul for Order buildings: Headquarters, Hospital, and Hostel.

  • Units now spawn correctly from the Order Headquarters.

Balance Changes

  • Rebalanced the cost of Order units and buildings.

  • Order structures and troops are now significantly more expensive.

  • Chapterhouse setup cost has been greatly increased.

Source

Steam News / 10 June 2025

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