Full notes
Full Knights of the Card Table update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
Knights of the Card Table changes
This probably won't stay in BETA for long, as it feels pretty solid and fixes a bunch of things... But we always appreciate people giving it a good go.
Continue for long dungeons Save floor mid dungeon for levels > 9 Kill all double clicks on overlay open or close Reduced save game thrashing Hardening settings Dagger stat update Reboot map on reload from continue Fixed map lock on return Keep game scene from getting other UI events More translations Make levels with forced good cards easier Tone down level 2s budget Few UI bug fixes on continue levels
Enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
