Full notes
Full Knights End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Security
- Performance
- Maps
Knights End changes
Combat/Control
added new melee weapons: spear and scythe
improved weapon attack timing by adding option to hold swing before releasing attack
new swing pattern for sword
separated controls for attack and interact
interact/pick up/use is now E instead of left click
swing/fire is still left click
throw item is still right click
improved blast damage calculation for grenade
Enemies
added hit reactions to most enemies as well as players
improved close-quarters behavior for dangler to prevent certain exploits
Environment
added bell that can be rung in church
cornhole balls teleport back to holder when score is made
Performance & Bugfixes
backend optimizations
fixed IK for some enemies clipping through/above ground on stairs, bridges
fixed issue with flames from weapon damage spawning below enemies
fixed stage description for lumbermill totems quest
fixed issue with unusable quest items
Source
Changelog.gg summarizes and formats this update. How we read updates.
