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Steam News5 May 20261mo ago

Updates for Patch #8

Gameplay added field of view setting for players in menu added new hint system non-quest hints can now show when e.g.

Full notes

Full Knights End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Fixes
addedGameplayadded field of view setting for players in menu
addedGameplayadded new hint system non-quest hints can now show when e.g. items are picked up turn them on/off in menu settings
addedGameplayadded hints for many items including: crossbow and flame staff, to say max ammo and that it replenishes on the next day potions to indicate effect
changedEnemiesincrease spawn rate of enemies on later nights
addedWeaponsflame sword now available from night 7 instead of 10
addedEnvironmentadded more sounds and hiding places in forest

Gameplay

  • added field of view setting for players in menu

  • added new hint system

    • non-quest hints can now show when e.g. items are picked up

    • turn them on/off in menu settings

  • added hints for many items including:

    • crossbow and flame staff, to say max ammo and that it replenishes on the next day

    • potions to indicate effect

Enemies

  • increase enemy max power on later nights

  • increase spawn rate of enemies on later nights

Weapons

  • flame staff now costs 1600 honor instead of 2000, available from night 14 instead of 15

  • flame sword now available from night 7 instead of 10

Environment

  • added more sounds and hiding places in forest

  • added more item spawners in village

Bugfixes

  • fixed angel sometimes getting stuck on dead players

  • fixed horse quest being broken on second play in the same load

  • fixed spot in the village ruins where players could get stuck

Source

Steam News / 5 May 2026

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