Full notes
Full Knights End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Gameplay
added field of view setting for players in menu
added new hint system
non-quest hints can now show when e.g. items are picked up
turn them on/off in menu settings
added hints for many items including:
crossbow and flame staff, to say max ammo and that it replenishes on the next day
potions to indicate effect
Enemies
increase enemy max power on later nights
increase spawn rate of enemies on later nights
Weapons
flame staff now costs 1600 honor instead of 2000, available from night 14 instead of 15
flame sword now available from night 7 instead of 10
Environment
added more sounds and hiding places in forest
added more item spawners in village
Bugfixes
fixed angel sometimes getting stuck on dead players
fixed horse quest being broken on second play in the same load
fixed spot in the village ruins where players could get stuck
Source
Changelog.gg summarizes and formats this update. How we read updates.
