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Steam News18 March 20263mo ago

Updates for Patch #1

Fix for save system not properly loading held equipment Reduced Quest Growth health from 5 to 3 Decreased player fall damage Players should no longer take 2 damage from falling from small heights Cultist adjustments Red

Full notes

Full Knights End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions8 changes1 removal
  • Fixes
  • Balance
  • Workshop
fixedFix for save system not properly loading held equipment
changedReduced Quest Growth health from 5 to 3
removedDecreased player fall damage Players should no longer take 2 damage from falling from small heights
changedCultist adjustments Reduced Cultist aggression and health
fixedWeeping Angel adjustments Fixed not teleporting away in houses and blocking players in doorways
changedHand axe adjustments Increased damage from 1 to 2 Cost increased to 100 honor
Quest Growth health53Quest Growth health decreased, nerfHand axe adjustments Increased damage12Hand axe adjustments Increased damage increased, buff
  • Fix for save system not properly loading held equipment

  • Reduced Quest Growth health from 5 to 3

  • Decreased player fall damage

    • Players should no longer take 2 damage from falling from small heights

  • Cultist adjustments

    • Reduced Cultist aggression and health

  • Weeping Angel adjustments

    • Fixed not teleporting away in houses and blocking players in doorways

  • Hand axe adjustments

    • Increased damage from 1 to 2

    • Cost increased to 100 honor

  • Increased hammer swing speed

  • Weapons will not longer be used by pressing "E key"

  • Decreased head explode chance from Green Goo Potion

Updates with Spoilers (!!)

  • Decreased head explode chance from Green Goo Potion

    • \Upon damage from Good Potion there is now a 10% (from 50%) chance that your head will explode \

  • Cultist adjustments

    • Reduced Cultist aggression and health

    • Cultists are less likely to charge you at first sight \

    • Cultists health reduced from 6 to 4 \

  • Cultist will build aggro slower when looking at them from farther away

  • Weeping Angel adjustments

    • Fixed not teleporting away in houses and blocking players in doorways

    • Will now aggro onto players that try to damage them

Source

Steam News / 18 March 2026

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