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Steam News25 June 20233y ago

Update 0.7.2

General changes: "Skipping first sentence" bug fixed (again) The bug where first sentence from dialogue was skipped after starting the dialogue with "Confirm" key instead of user iterface icon was (hopefully) fixed for

Full notes

Full Knightczech: The beginning update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixed"Skipping first sentence" bug fixed (again)The bug where first sentence from dialogue was skipped after starting the dialogue with "Confirm" key instead of user iterface icon was (hopefully) fixed for good. This bug presisted through several updates although it seemed to be fixed in the past.
changedAdded permanent death screen translationThe permanent death screen which indicates the end of the journey once the player dies too many times was properly translated to czech language (it was english only before).
changedAdded more save slotsPreviously, players were able to save their story mode progress to just one and only save slot (Once you saved the game your previous save was overridden).
addedAdded more save slotsThe story mode save function now offers 3 save slots total - default save slot and 2 custom save slots. Players can save their progress to each of those 3 save slots via new UI section made for this.
addedWhat happened with saved progress which was achieved before this update?All your story mode progress was preserved, you will find it in the default save slot once you launch the updated version of the game. After the first launch you will see some of the values from your saved story will not be displayed correctly in the new UI section. This will go away once you save your progress in this new version of the game.

General changes:

"Skipping first sentence" bug fixed (again)

The bug where first sentence from dialogue was skipped after starting the dialogue with "Confirm" key instead of user iterface icon was (hopefully) fixed for good. This bug presisted through several updates although it seemed to be fixed in the past.

Story mode changes:

Added permanent death screen translation

The permanent death screen which indicates the end of the journey once the player dies too many times was properly translated to czech language (it was english only before).

Added more save slots

Previously, players were able to save their story mode progress to just one and only save slot (Once you saved the game your previous save was overridden).

The story mode save function now offers 3 save slots total - default save slot and 2 custom save slots. Players can save their progress to each of those 3 save slots via new UI section made for this.

Default save slot vs custom save slots

Keep in mind that default save slot can be overridden by game itself (When the end of chapter is reached the system automatically saves your progress to this save slot).

If you want to make a back up at the specific part of the story and you do not want to override it in near future, it is advised to use the custom save slots.

What happened with saved progress which was achieved before this update?

All your story mode progress was preserved, you will find it in the default save slot once you launch the updated version of the game. After the first launch you will see some of the values from your saved story will not be displayed correctly in the new UI section. This will go away once you save your progress in this new version of the game.

Source

Steam News / 25 June 2023

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