What changed
1 fix6 additions0 changes0 removals
fixedFirst of all, there are minor changes to Classic mode as well:Fixed couple of bugs which were causing troubles with smooth gameplay in Greenland forest area and Darklands - Some textures were updated - Added new textures and slightly improved overall graphic design of some levels in Greenland forest, Field of Ashes and Darklands areas.
added- 12 new levels were added and are ready to be conqueredwhole Chapter 3 has updated textures and a lot of new graphic features: -- updated paralax foreground and background -- completely new objects such as portals, blinking lamps, candles, etc...
added- 12 new levels were added and are ready to be conqueredadded new enemies and traps: -- new enemy "boss" which you can encounter and fight. It has new attack mechanics and spawn sequence
added- 12 new levels were added and are ready to be conquered- 3 new modified enemies with different animations, attacks and stats --- improved Skeleton ghost --- new Skeleton fighter --- Souls of the dead beings
added- 12 new levels were added and are ready to be conquered- 3 new types of traps which will make your journey harder than ever --- Candles --- Bone arms --- improved falling rocks and spikes
added- 12 new levels were added and are ready to be conqueredprogress in story itself -- new npcs, new items to use and equip, new dialogues
Knightczech: The beginning changes
fixedFixed couple of bugs which were causing troubles with smooth gameplay in Greenland forest area and Darklands - Some textures were updated - Added new textures and slightly improved overall graphic design of some levels in Greenland forest, Field of Ashes and Darklands areas.
addedwhole Chapter 3 has updated textures and a lot of new graphic features: -- updated paralax foreground and background -- completely new objects such as portals, blinking lamps, candles, etc...
addedadded new enemies and traps: -- new enemy "boss" which you can encounter and fight. It has new attack mechanics and spawn sequence
added- 3 new modified enemies with different animations, attacks and stats --- improved Skeleton ghost --- new Skeleton fighter --- Souls of the dead beings
added- 3 new types of traps which will make your journey harder than ever --- Candles --- Bone arms --- improved falling rocks and spikes
First of all, there are minor changes to Classic mode as well:
- Fixed couple of bugs which were causing troubles with smooth gameplay in Greenland forest area and Darklands - Some textures were updated - Added new textures and slightly improved overall graphic design of some levels in Greenland forest, Field of Ashes and Darklands areas.
STORY MODE UPDATE - CHAPTER 3
- 12 new levels were added and are ready to be conquered
- whole Chapter 3 has updated textures and a lot of new graphic features: -- updated paralax foreground and background -- completely new objects such as portals, blinking lamps, candles, etc...
- added new enemies and traps: -- new enemy "boss" which you can encounter and fight. It has new attack mechanics and spawn sequence
-- 3 new modified enemies with different animations, attacks and stats --- improved Skeleton ghost --- new Skeleton fighter --- Souls of the dead beings
-- 3 new types of traps which will make your journey harder than ever --- Candles --- Bone arms --- improved falling rocks and spikes
- progress in story itself -- new npcs, new items to use and equip, new dialogues
- new Steam achievements -- added few (5) new achievements which you can obtain in Story mode