Full notes
Full Knight Overloaded update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
New Characters, Engineer and Wanderer have been added!
The Engineer uses the 'Tool' weapons to collect components and fights alongside turrets.
The Wanderer slays against enemies once the 'Meditation' gauge is full.
New Relic System Added
You are randomly given 8 relics at the beginning of the game.
Relic equip slots can be expanded using coins obtained at the end of the game.
More types of relics will be added in the future.
New Weapons and Blocks
Including 23 weapons, 33 new blocks have been added.
Other Changes
The number of waves completed is now displayed at the end of endlessMode.
A graphic effect has been added when dodging.
The health of Squid and Seahorse enemies has increased, and their movement speed has decreased.
- RevolverIncreased attack power, but now has a short delay after 6 shots.
※If you find any bugs, please let us know and we will address them promptly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
