In this update3
Full notes
Full KLETKA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Server
- Gameplay
- Maps
- Balance
KLETKA changes
Friends, hello!
In this update, we focused on the networking code. The game now runs smoother on the client side, and the server will no longer be overloaded with excessive packets that previously affected overall stability. This patch also includes several gameplay fixes: a resolved crash and minor balance adjustments.
Thank you!
Network
Updated the EOS SDK version.
Significantly optimized network load.
Fixed an issue where the wrong Steam profile could be displayed in the friends list or party member list.
Fixed a crash when the Kalak and Boltspitter broke.
Fixed a bug where clients couldn’t hear the host in voice chat on certain floors.
Fixed door replication on clients. If a door is open on the server, it is now correctly open on clients.
Physics objects no longer launch the character with extreme force when stepped on.
Fixed incorrect display of Clunker upgrade level on clients.
Fixed an issue where a newly discovered biome would not appear on clients.
Gameplay
Increased interaction radius for the elevator lever.
Slightly reduced loot amount in the Prison biome.
Slightly increased village spawn chance in the Greenhouse Unit biome.
The Explosive Crawler now detonates more intelligently: if a player manages to retreat a short distance in time, the mine’s timer resets.
The Explosive Crawler now deals slightly less damage.
Fixed incorrect healing values for all related items.
Music
Added a new track to the Boring Room floor by houp — white space.
Source
Changelog.gg summarizes and formats this update. How we read updates.
