In this update2
Full notes
Full KLETKA update
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Repeated intro
Hey everyone, good afternoon!
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
- Server
- Store
KLETKA changes
This time we focused on balance and optimization. The game should now feel more challenging in certain aspects outlined below. And of course, we’ve also included a round of bug fixes. In the upcoming hotfixes, we’ll be putting even more emphasis on optimization — we’re aware of the issues related to the Vulkan API and will be addressing them.
Thank you!
New Additions
Added a new cassette — Swan Lake.
The Prison Warden is now slower and shoots less accurate.
The Prison Warden can now carry a flamethrower and a crowbar.
The Prison Warden is now slightly more noticeable on the level.
Added a tooltip description for Social Mode when hovering over the setting.
Interactive trash piles now glow slightly when you’re holding Junkhurler.
Fixes
Fixed password filtering in the session browser for Steam OSS.
Optimized the surveillance monitor room.
Network errors no longer immediately disconnect players from a session, allowing some time to restore the connection.
Fixed skin display issues in the wardrobe.
The Concretor Monument now grants +10% max health instead of 15%.
Fixed an issue preventing teammates from being revived via the Chernobog Monument.
Interacting with monuments can no longer kill you — they now always leave you with at least 1 HP.
Fixed the auto-revive perk for clients.
The Mimic no longer reacts to dead flies.
Slightly increased health for all bosses (except Mother of Concrete).
Firearms now deal less damage to certain bosses.
The Blight curse once again applies its visual effect to revived players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
