In this update1
Full notes
Full KLETKA update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Fixes
- Maps
- Balance
- Server
KLETKA changes
The release went fairly smoothly overall, though not without a few issues. We’ve moved quickly to fix the most critical problems and are sharing the list of changes below. We’re now tackling the remaining bugs. In the meantime, please continue sending us anything that concerns you via bug reports (Discord) — we’ll do our best to address everything as quickly as possible.
Once again, thank you for the warm reception and for your continued support throughout development!
Fixes
Fixed the floor scanning effect.
Fixed controller focus loss in certain in-game menus.
Optimized the surveillance room in the Prison biome.
The black-and-white floor curse effect is now always removed. Previously, it could remain on spectator ghosts.
Replaced the stool in the prison warden’s office with a physics-enabled version. Players could previously get stuck in it.
Fixed damage applied to airtight doors.
Fixed door state synchronization on clients.
Fixed refueling the fuel tank and repairing objects with items not intended for those actions.
Fixed priority session search in Quick Play.
Fixed server filtering in the session browser.
Added a notification prompting players to switch to the crossplay-stable branch when connecting to friends on consoles.
Sessions with Social Mode enabled are now highlighted with a gold border.
Source
Changelog.gg summarizes and formats this update. How we read updates.
