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Full Klepto update
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What changed
- Server
Happy New Year Kleptomaniacs! We hope the holiday has treated you well and you've been enjoying the steam winter sale. Now that vacations are ending and we're getting back into the swing of things we thought it would be the perfect time you give you an update of where things are with Klepto. We're still hard at work getting ready for our alpha 0.2.0 release. It hasn't gone as fast as we hoped but we are making steady progress. Our Oldtown redesign is just about done and our core gameplay for the cops vs robbers game mode is in place. Right now we are working out our scoring system and our functionality on the different ways we'll be ending a multiplayer round. Our level designer Apothis has taken the jump into mansion design for our high-end neighborhood! This won't be in the initial 0.2.0 update but work has begun for this neighborhood. Our 3D artist Alex has also been hard at work on designing the inside of our van. He's has started on tiered upgrades for the back of the van and will also be redesigning the dash so you'll have something more pleasing to look at while cruising around the neighborhood. The upgrades to the van will include addition hacking equipment and RF upgrades for wifi attacks. Here's a preview of the tier 1 upgrade minus some of the computer equipment. Finally, as for our next patch, we are planning to upgrade to the latest version of the Unreal Engine. This will also provide some 3D mouse cursor fixes we have been patiently waiting for as well was improvements and optimizations to network code for multiplayer. Thanks for your continued support and we look forward to bringing you more updates soon!
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