Full notes
Full Klepto update
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What changed
- Performance
Hi Everyone! Thanks for your patience since our last update. We've been hard at work doing some optimization and multiplayer bug squashing. We just uploaded our next test patch to the beta branch and would love to get some feedback. Here are the areas of focus. Optimization - We've gone through and compelted a major optimization pass on all of our games textures. We've pulled nearly 2GB...yes, that's GB, of texture memory out of some of the neighbohoods and reduced the entire game install size by about 1.5GB. This will hopefully help with some loading times for some systems. Multiplayer Bugs - We focused on multiplayer bugs relating to the van in this patch. Most of the user videos we've seen, as entertaining as they were, showed bugs relating to entering and exiting the van. We have reworked the van passenger code and it should hopefully be a much more stable experience now as you're getting in and out. Please try it out and let us know what you think and if you encounter any issues. As always, thanks for your support!
Source
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