Full notes
Full Klepto update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
Alpha 0.1.12 is now available!
Happy Belated Release Notes Day! We went live with Alpha 0.1.12 a couple of days ago but we’ve been running behind on getting these release notes posted. Details below: General
FOV fix when raising / lowering tablet
Fix for pedestrians standing inside each other
Fix for getting stuck when arrested while inside van
House Fix: House 830 in Murky Meadows back slide door inaccessible
Various texture fixes
Fix for spamming jump key to escape level barrier
Fixed collision issues on leaning fences
Fixed collision on meth lab’s tanker trailer
VR
Fixed the frequent HMD position/orientation resets caused by cars spawning into the level
No more ghost cars. Drivers are now in cars when playing in VR mode
Now that UE 4.14 has released, we’ll be focusing our attention on getting the project migrated over to take advantage of some added VR rendering improvements and UI interaction fixes. We’re also investigating the Vive locomotion issue causing a slight camera rotation when forward walk area of the trackpad is touched.
Source
Changelog.gg summarizes and formats this update. How we read updates.
