In this update15
Full notes
Full Klaus Veen's Treason update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Performance
- Balance
- Maps
- UI and audio
Klaus Veen's Treason changes
For the final time this year, welcome back to the new update! We've got something special for you this time...
The biggest addition of this update is introduction of friend lobbies! You can now play with your friends without occupying a public server with just one press of a button, powered by P2P networking from CoaXioN Coplay. This was a highly requested feature and we hope it will encourage players to play more and keep the community friendly.
Of course, Christmas is coming and we want players to feel that way in Treason too! So we've updated the main menu to feature snow and a nice Christmas-themed soundtrack, as well as updating Villa to reflect this change, too.
Full list of changes
Stability
Fixed a crash when pressing a scoreboard button when the game is loading into the menu
Fixed a crash when pressing a number key that isn't assigned to any class in class selection menu
Gameplay
Implementation of CoaXioN Coplay and a lobby system (see above)
Enabled health regeneration on Light class by default (t_class_light_health_regeneration)
Added support for multiple Zombie Don syringes per map
Fixed missing Heavy unconscious +USE sound
Increased bat swing speed
Automatic radar in Annihilation will appear more frequently after each time, by t_automatic_radar_prevalence_reduction seconds (default: 2), but not quicker than t_automatic_radar_prevalence_minimal seconds (default: 4)
Added console commands to toggle availability of player classes (t_class_light_allow, t_class_medium_allow and t_class_heavy_allow); if no classes are allowed, the game will default to Medium
Added a command to prevent Annihilation from being played consecutively for 2 or more rounds in a row (t_carnage_prevent_consecutive, default: on)
Removed damage protection in Annihilation by default (t_dev_immunity_time_annihilation)
Changed default max rounds count (mp_maxrounds) to 7
Added a spark particle to clues
UI
Fixed double Doctor chat message when trying to resuscitate a person too late
Added text background to player names when aiming at someone
Changed default player name color when aiming at someone to Treason color
Made main menu sliders and drop down boxes colors be in-line with the rest of the main menu color scheme
Implemented aspect ratio lock to map loading images, since they're always 16:9 they will no longer appear stretched on bigger or smaller resolutions
Changed default player name when aiming at someone fade out time (hud_targetid_fadeout_time) to 0.4 seconds
Fixed max rounds setting not applying in server (now lobby) creation window
Added default values of settings to labels in server (now lobby) creation window
Maps
Added 2 extra Zombie Don syringe spawns to all maps (3 in total)
New map: Church
Castle
Adjustments to various props
Expanded passage between Piano room and Back room
Minor optimizations
City
Adjustments to various props
Fixed various boost spots
Moved fountain near bombsite B entrance
Extended area near bombsite B
Classic
Fixed various boost spots
Clues
Adjustments to various props
Added a door near bombsite C
Cold
Adjustments to various props
Fixed unreachable clue spawns
Extended area near C.P.U.
Removed some boxes
Dust Ode
Fixed unreachable clue spawns
Added extra clue hint billboards
Added a door between middle and C.P.U. power supply room
Dust 2 Ode
Adjustments to various props
Replaced various foliage props
Gym
Adjustments to various props
Fixed unreachable clue spawns
Hotel
Fixed unreachable clue spawns
Added extra clue hint billboards
Island
Fixed various boost spots
Library
Fixed unreachable clue spawns
Added a door between bookshelves and middle
Moved hallways from main area to pool and kitchen areas
Fixed some incorrect textures
Simple
Adjustments to various props
Fixed unreachable clue spawns
Temple
Adjustments to various props
Fixed unreachable clue spawns
Tower
Adjustments to various props
Retextured floor around the map
Villa
Adjustments to various props
Merry Christmas!
As always, we will continue to expand Treason more next year, so we hope to see you there. Thank you for sticking with us! Merry Christmas & Happy New Year!
Source
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