In this update15
Full notes
Full Klaus Veen's Treason update
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What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Maps
- Fixes
Klaus Veen's Treason changes
First update of the year and today the game turns one year old! Please share your feedback with us!
We got a brand new gun in stock today for you! Remington Model 81 is a powerful 5-round rifle, capable of quickly disposing of those pesky Traitors.
We've added a brand new Shield ability for the Detective and during Annihilation. It lasts t_shield_duration seconds (default: 5) and lets you take t_shield_damage_multiplier of damage (default: 70%) with a cooldown of t_shield_cooldown seconds (default: 20)
We've also re-arranged all of our abilities on the HUD to be a bit more convenient in combat, which means your old muscle memory will have to re-learn the bindings. Sorry for that!
Full list of changes
Stability
Fixed graphical glitches when setting texture quality lower than "Very High"
Gameplay
Added Remington 81 (see above)
Added Shield ability (see above)
Fixed semi-auto weapons not firing more than once when holding aim down sights
Reduced default Doctor Resuscitate time to 3 seconds (t_resuscitate_time)
Increased default pre-death state time to 40 seconds (t_pre_death_state_duration)
Added random pitch to voice commands
Added random pitch to jump sound
Fixed players sometimes T-posing due to damage protection when shooting
Added particles for when you use certain abilities
Ragdolls will convulse when calling for help in pre-death state
Updated flies particle texture
Updated bat swing animations to match first person animation duration and to not snap
Added distant version of Revolver shoot sound
Made Springfield deal slightly more damage, slightly increased it's range and slightly reduced it's spread
Increased default base round time to 110 seconds (mp_roundtime)
Changed default kick vote quorum ratio from 80% to 75%
Re-arranged abilities (see above)
Pseudonames are now reserved for each player unless they're already taken
Calling the Detective when finding a body will show a radar to show where the Detective is
UI
Added separate Zombie Traitor icons on player card HUD
Added a sound when you see a clue pickup icon on your screen
Updated clue pickup icon
Round end panel will now show people resuscitated by Doctor during the round
Maps
Castle
Opened up kitchen area
Opened up various entrances to piano area
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
City
Added extra window in sniper nest
Made door behind C.P.U. area automatically close
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Classic
Opened up room below pool balcony
Opened up area near C.P.U.
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Clues
Changed speech stage to jazz stage
Bigger entrance to jazz stage
Updated kitchen layout
Added a glass wall near pool room
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Cold
Added walls in various spots
Added extra entrances in some buildings
Removed various trees
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Dust Ode
Fixed wallhack spot
Opened up area between Bomsite C and D
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Dust 2 Ode
Added a corridor between Bombsite C and C.P.U. area
Palm tree near Bombsite A is no longer climable
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Hotel
Removed metal statue in Bombsite B room
Opened up area between Bombsite B and Outside
Higher plateau on Bombsite A
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Island
Removed ability to climb on certain rocks due to unfair advantages
Removed invisible wall on sniper island
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Simple
Added window near Bombsite B
Added hole in floor above Bombsite A
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Temple
Updated spawn area
Updated room near Bombsite Blue
Added passage near Bombsite Red
Added extra stairs to sniper hideout
Added hole in floor near Bombsite Blue
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Tower
Updated stairs to sniper tower
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Villa
Expanded bushes near Bombsite C
Cleaned up main street
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Voorgoud
Opened up area around C.P.U. table
Fixed collision bugs
Added sound events on various spots
Repositioned weapons
Improved lighting
Minor retextures
Minor layout changes for visual improvement
Thank you for sticking with us! Happy birthday, Treason!
Source
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