What changed
2 fixes2 additions1 change0 removals
- Gameplay
- Balance
- Fixes
- Performance
changedSeveral improvements to movement have been made and are ready for testing in the offline alpha testing demo, including wall running.
addedKeybindings have also been added since the last update mentioned on Steam.
added0.1.06 patch notes keybindings with azerty quick swap improved dodge system aerial directional dash sprint no longer costs stamina (testing it out) ymirs horn cooldown now shows in toolbar increased slide window reduced passive health regen collision mesh improvements crouching now slows movement added new voice overs featuring Brello login as guest link email and username to guest account moved register popup to be behind the play button (slightly less annoying) UI message improvements
fixed0.1.07 patch notes action keybindings fixed some bugs with keybindings fixed issues with displaying menus for new players removed redundant options from menus remember me wall slide + wall jump bind and toggle sprinting Fixed axis mapping bugs
fixedpatch notes 8/5 0.1.08 added wall running added particle fx to double jump added animations to aerial jukes added particle fx to aerial jukes improved dash fx fixed bugs with wall hang fixed out of mana spawn points for fx adjusted voice acting volumes and timing for victory/defeat/draw screens increased rock armor cooldown increased rock armor mana cost from 35 to 40 added dust fx to slide reduced light map resolution for foliage (optimization)
Kitsune Battlemage changes
changedSeveral improvements to movement have been made and are ready for testing in the offline alpha testing demo, including wall running.
addedKeybindings have also been added since the last update mentioned on Steam.
added0.1.06 patch notes keybindings with azerty quick swap improved dodge system aerial directional dash sprint no longer costs stamina (testing it out) ymirs horn cooldown now shows in toolbar increased slide window reduced passive health regen collision mesh improvements crouching now slows movement added new voice overs featuring Brello login as guest link email and username to guest account moved register popup to be behind the play button (slightly less annoying) UI message improvements
fixed0.1.07 patch notes action keybindings fixed some bugs with keybindings fixed issues with displaying menus for new players removed redundant options from menus remember me wall slide + wall jump bind and toggle sprinting Fixed axis mapping bugs
fixedpatch notes 8/5 0.1.08 added wall running added particle fx to double jump added animations to aerial jukes added particle fx to aerial jukes improved dash fx fixed bugs with wall hang fixed out of mana spawn points for fx adjusted voice acting volumes and timing for victory/defeat/draw screens increased rock armor cooldown increased rock armor mana cost from 35 to 40 added dust fx to slide reduced light map resolution for foliage (optimization)
Several improvements to movement have been made and are ready for testing in the offline alpha testing demo, including wall running.
Keybindings have also been added since the last update mentioned on Steam.
0.1.06 patch notes keybindings with azerty quick swap improved dodge system aerial directional dash sprint no longer costs stamina (testing it out) ymirs horn cooldown now shows in toolbar increased slide window reduced passive health regen collision mesh improvements crouching now slows movement added new voice overs featuring Brello login as guest link email and username to guest account moved register popup to be behind the play button (slightly less annoying) UI message improvements
0.1.07 patch notes action keybindings fixed some bugs with keybindings fixed issues with displaying menus for new players removed redundant options from menus remember me wall slide + wall jump bind and toggle sprinting Fixed axis mapping bugs
patch notes 8/5 0.1.08 added wall running added particle fx to double jump added animations to aerial jukes added particle fx to aerial jukes improved dash fx fixed bugs with wall hang fixed out of mana spawn points for fx adjusted voice acting volumes and timing for victory/defeat/draw screens increased rock armor cooldown increased rock armor mana cost from 35 to 40 added dust fx to slide reduced light map resolution for foliage (optimization)
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