Full notes
Full Kitsune Battlemage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Maps
Added: Can now enter the map to practice/mess around. Can queue from the options menu Crosshairs + hit markers Options menu: sound controls Options menu: mouse sensitivity controls Double jump to dash - now can turn in air and dash in that direction Sound adjustments: Attenuation Players can sign-in with username instead of email might not work with older accounts Dash doesn't yeet players across the map but still need to clamp movement speed when jumping off earthwave Increased player hitbox size Skill descriptions Map improvements (fixing little holes/traps players could fall into) Heal station aura fx Buffs now have meshes (no longer just orbs)
Fixed: Double jump spine snap spin animation
Buffed: Coldsnap - reduced cast time, increased radius
Minor performance optimizations to the map and the meteor ability
Thanks for the feedback, more updates on the way.
Source
Changelog.gg summarizes and formats this update. How we read updates.
