HomeGamesUpdatesPricingMethodology
Steam News26 March 20188y ago

V 1.0.4 Power Spanner / Gamepad Tutorial / Balancing

This update is again aimed at gamepad users. Players will now receive gamepad specific instructions from NPCs in the QC Labs tutorial stages.

Full notes

Full Kite update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Maps
changedThis update is again aimed at gamepad users. Players will now receive gamepad specific instructions from NPCs in the QC Labs tutorial stages. I've also got a tasty new weapon for everyone, it's called the Power Spanner and it's an ultra-heavy melee weapon that slows enemies on hit! Expect high resource costs and a slow rate of fire. There has been another solid round of balancing changes intended to reduce the difficulty, especially for the later stages. A and S ranks should be much easier to obtain, so go grab those items you missed! V 1.0.4 Major Changes: New Melee Weapon: WrenchIt Power Spanner - big damage, big cost, slows enemies Buffed: JLP Crossbow Bolt Storm had it's Energy costs reduced and fire rate increased Buffed: Healing pads heal player for much more at lower levels Nerfed: Enemy Spawners leveling up speed increased (takes longer for Spawners to pump out heavies like Slicebot and Droids) Nerfed: Enemy Spawners spawn rate reduced Nerfed: Explosion damage scaling reduced Increased Par Time on most stages, making it easier to get higher ranks. Most of the hardest stages will be easier to S Rank. Changed enemy statusbars to only appear once they have been damaged, reducing visual clutter.

This update is again aimed at gamepad users. Players will now receive gamepad specific instructions from NPCs in the QC Labs tutorial stages. I've also got a tasty new weapon for everyone, it's called the Power Spanner and it's an ultra-heavy melee weapon that slows enemies on hit! Expect high resource costs and a slow rate of fire. There has been another solid round of balancing changes intended to reduce the difficulty, especially for the later stages. A and S ranks should be much easier to obtain, so go grab those items you missed! V 1.0.4 Major Changes: New Melee Weapon: WrenchIt Power Spanner - big damage, big cost, slows enemies Buffed: JLP Crossbow Bolt Storm had it's Energy costs reduced and fire rate increased Buffed: Healing pads heal player for much more at lower levels Nerfed: Enemy Spawners leveling up speed increased (takes longer for Spawners to pump out heavies like Slicebot and Droids) Nerfed: Enemy Spawners spawn rate reduced Nerfed: Explosion damage scaling reduced Increased Par Time on most stages, making it easier to get higher ranks. Most of the hardest stages will be easier to S Rank. Changed enemy statusbars to only appear once they have been damaged, reducing visual clutter.

Source

Steam News / 26 March 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.