Full notes
Full Kite update
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What changed
- Maps
This update is again aimed at gamepad users. Players will now receive gamepad specific instructions from NPCs in the QC Labs tutorial stages. I've also got a tasty new weapon for everyone, it's called the Power Spanner and it's an ultra-heavy melee weapon that slows enemies on hit! Expect high resource costs and a slow rate of fire. There has been another solid round of balancing changes intended to reduce the difficulty, especially for the later stages. A and S ranks should be much easier to obtain, so go grab those items you missed! V 1.0.4 Major Changes: New Melee Weapon: WrenchIt Power Spanner - big damage, big cost, slows enemies Buffed: JLP Crossbow Bolt Storm had it's Energy costs reduced and fire rate increased Buffed: Healing pads heal player for much more at lower levels Nerfed: Enemy Spawners leveling up speed increased (takes longer for Spawners to pump out heavies like Slicebot and Droids) Nerfed: Enemy Spawners spawn rate reduced Nerfed: Explosion damage scaling reduced Increased Par Time on most stages, making it easier to get higher ranks. Most of the hardest stages will be easier to S Rank. Changed enemy statusbars to only appear once they have been damaged, reducing visual clutter.
Source
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