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Steam News15 March 20188y ago

V 1.0.3 Joystick Aim & Balance Patch

Great news for gamepad users! Aiming with the joystick should be a much simpler task now that it is angle-based.

Full notes

Full Kite update

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What changed

0 fixes0 additions1 change0 removals
  • Balance
changedGreat news for gamepad users! Aiming with the joystick should be a much simpler task now that it is angle-based. Your targeting reticle will remain at a fixed distance away from Mags, and it will smoothly rotate to whatever direction your stick is pointing. Additionally, overall game difficulty has been reduced through a plethora of subtle but effective changes. Read on for details! Version 1.0.3 Full Release: Gatbot: base Stamina and Armor reduced Medbot: Healing reduced Crushbot: Armor Scaling increased JLP Xbow: increased Bolt Storm damage and Ammo cost, decreased main fire Energy cost Turrets: Health scaling drastically reduced Spawners: time between spawning increased Gamepad: joystick aiming has been improved! You will now smoothly aim in the direction you point the stick and the reticle will remain at a fixed distance from the player. Added a multitude of healing pads to several of the stages and generally increased the ease at which players can get to heal pads. Added equipment to stages that require you to collect Data, making it easier to take Servers out. Reduced the number of enemies that are one-time spawners in several of the stages. Fixed several achievement issues and put in a check to make sure anyone who didn't get the buggy acheivements will now receive them retroactively upon entering the Equipment Screen.

Kite changes

  • Stormhero
changedGreat news for gamepad users! Aiming with the joystick should be a much simpler task now that it is angle-based. Your targeting reticle will remain at a fixed distance away from Mags, and it will smoothly rotate to whatever direction your stick is pointing. Additionally, overall game difficulty has been reduced through a plethora of subtle but effective changes. Read on for details! Version 1.0.3 Full Release: Gatbot: base Stamina and Armor reduced Medbot: Healing reduced Crushbot: Armor Scaling increased JLP Xbow: increased Bolt Storm damage and Ammo cost, decreased main fire Energy cost Turrets: Health scaling drastically reduced Spawners: time between spawning increased Gamepad: joystick aiming has been improved! You will now smoothly aim in the direction you point the stick and the reticle will remain at a fixed distance from the player. Added a multitude of healing pads to several of the stages and generally increased the ease at which players can get to heal pads. Added equipment to stages that require you to collect Data, making it easier to take Servers out. Reduced the number of enemies that are one-time spawners in several of the stages. Fixed several achievement issues and put in a check to make sure anyone who didn't get the buggy acheivements will now receive them retroactively upon entering the Equipment Screen.

Great news for gamepad users! Aiming with the joystick should be a much simpler task now that it is angle-based. Your targeting reticle will remain at a fixed distance away from Mags, and it will smoothly rotate to whatever direction your stick is pointing. Additionally, overall game difficulty has been reduced through a plethora of subtle but effective changes. Read on for details! Version 1.0.3 Full Release: Gatbot: base Stamina and Armor reduced Medbot: Healing reduced Crushbot: Armor Scaling increased JLP Xbow: increased Bolt Storm damage and Ammo cost, decreased main fire Energy cost Turrets: Health scaling drastically reduced Spawners: time between spawning increased Gamepad: joystick aiming has been improved! You will now smoothly aim in the direction you point the stick and the reticle will remain at a fixed distance from the player. Added a multitude of healing pads to several of the stages and generally increased the ease at which players can get to heal pads. Added equipment to stages that require you to collect Data, making it easier to take Servers out. Reduced the number of enemies that are one-time spawners in several of the stages. Fixed several achievement issues and put in a check to make sure anyone who didn't get the buggy acheivements will now receive them retroactively upon entering the Equipment Screen.

Source

Steam News / 15 March 2018

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