Full notes
Full KIPIDON: We Will Always Love You update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
KIPIDON: We Will Always Love You changes
After taking a well deserved yet short-lived break, I've updated the game with some general bugfixes and performance improvements and stuff like that.
Changes
Removed unnecessary shadow calculations and other rendering stuff for certain transparent objects. (Improves performance everywhere but especially FINALE)
Fixed issues where sound effect from KipiFlies explosion animation would desync
Added 100 extra seconds to FINALE's time limit
Slightly extended Chime's Heart Streak timer (1.47sec -> 1.485sec)
Fixed issue where the 30 sec left sound effect would play even when HUD is invisible
Fixed out of bounds seam in Tutorial Planet
Altered some credits
Updated Steamworks stuff
Enjoy my video game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
