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Steam News7 April 20251y ago

The Ultimate Obligatory Post-Launch Bugfix Update Version 1.1.1.1

After taking a well deserved yet short-lived break, I've updated the game with some general bugfixes and performance improvements and stuff like that.

Full notes

Full KIPIDON: We Will Always Love You update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
  • Fixes
changedAfter taking a well deserved yet short-lived break, I've updated the game with some general bugfixes and performance improvements and stuff like that.
removedChangesRemoved unnecessary shadow calculations and other rendering stuff for certain transparent objects. (Improves performance everywhere but especially FINALE)
fixedChangesFixed issues where sound effect from KipiFlies explosion animation would desync
addedChangesAdded 100 extra seconds to FINALE's time limit
fixedChangesFixed issue where the 30 sec left sound effect would play even when HUD is invisible
fixedChangesFixed out of bounds seam in Tutorial Planet

KIPIDON: We Will Always Love You changes

changedAfter taking a well deserved yet short-lived break, I've updated the game with some general bugfixes and performance improvements and stuff like that.
removedRemoved unnecessary shadow calculations and other rendering stuff for certain transparent objects. (Improves performance everywhere but especially FINALE)
fixedFixed issues where sound effect from KipiFlies explosion animation would desync
addedAdded 100 extra seconds to FINALE's time limit
fixedFixed issue where the 30 sec left sound effect would play even when HUD is invisible

After taking a well deserved yet short-lived break, I've updated the game with some general bugfixes and performance improvements and stuff like that.

Changes

  • Removed unnecessary shadow calculations and other rendering stuff for certain transparent objects. (Improves performance everywhere but especially FINALE)

  • Fixed issues where sound effect from KipiFlies explosion animation would desync

  • Added 100 extra seconds to FINALE's time limit

  • Slightly extended Chime's Heart Streak timer (1.47sec -> 1.485sec)

  • Fixed issue where the 30 sec left sound effect would play even when HUD is invisible

  • Fixed out of bounds seam in Tutorial Planet

  • Altered some credits

  • Updated Steamworks stuff

Enjoy my video game.

Source

Steam News / 7 April 2025

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