In this update3
Full notes
Full Kin's Chronicle update
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What changed
- Compatibility
- Gameplay
- Fixes
Kin's Chronicle changes
The newest content is now available on the beta branch to test out. It will get a couple of boss fights added and bugfixes/performance updates before being pushed to main, but it's there for trying out now! Once that's complete, the Clock Tower will be worked on, along with the Act I finale! ːsteamhappyː
New Features
Castle soundtrack added
Brambleburgh Walls Lower Floor added
Brambleburgh Walls Upper Floor added
Brambleburgh Cellars added
3 new wandering/capturable monsters
New traps/secret area added
Enhancements
Renamed "Energy Drink" to "Revival Extract"
New Face Artwork for several monsters
New Exploration Sprites for several monsters
Removed "end of demo" warning when entering Brambleburgh South Tower
Excess flashing removed from weapon attack animations
Removed the hidden "bonus" character ːUncleDeathː
Fixes
Monster upgrade XP boost halved (for now - still being tweaked)
Rhea learned Cure-All at lvl 12, but skill wasn't visible
"Eccentric" trait is now exclusive to bosses/Rhea
Fixed Bow bonus description for elemental bows
Standing around the Gorge no longer gives the player 50 POW per second
Happy exploring!
Source
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