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Steam News3 September 20214y ago

Bug fixing update 03.09.2021

Hello, fellow Kings and Queens! I've heard your cries and shouts and spend some time fixing all of the bugs you've carefully gathered and transmitted to me. Thank you for your help in making KingSim less buggy!

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Repeated intro

Hello, fellow Kings and Queens!

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedBUG FIXED: 1) Building the market makes no tutorial arrow appear when the adviser asks if you want to walk around the market on day 3. 2) Running out of happiness after taking a goat for yourself does not end in a game over. 3) Unknown merchant asks you to buy Ainie from prison even if you freed and married her (which loops the game logic). 4) Running out of health on the mine collapse event, triggers one of the dark rituals endings. 5) Spider Wife was trying to build peace between the people and the monsters but the last choice given is called "continue". 6) Having less than 10 money and choosing the negotiate option while deciding what to do with Esteban, then leaving the city, and paying with gold while dealing with her will just continuously loop back to the three options (pay, threaten, and ask her). 7) The shooting marker follows the deer when he runs away, making it easier for the player to hunt. 8) Holding any mouse button after the title screen is finished to roll up will make the "skip".

KingSim changes

fixedBUG FIXED: 1) Building the market makes no tutorial arrow appear when the adviser asks if you want to walk around the market on day 3. 2) Running out of happiness after taking a goat for yourself does not end in a game over. 3) Unknown merchant asks you to buy Ainie from prison even if you freed and married her (which loops the game logic). 4) Running out of health on the mine collapse event, triggers one of the dark rituals endings. 5) Spider Wife was trying to build peace between the people and the monsters but the last choice given is called "continue". 6) Having less than 10 money and choosing the negotiate option while deciding what to do with Esteban, then leaving the city, and paying with gold while dealing with her will just continuously loop back to the three options (pay, threaten, and ask her). 7) The shooting marker follows the deer when he runs away, making it easier for the player to hunt. 8) Holding any mouse button after the title screen is finished to roll up will make the "skip".

I've heard your cries and shouts and spend some time fixing all of the bugs you've carefully gathered and transmitted to me. Thank you for your help in making KingSim less buggy!

BUG FIXED: 1) Building the market makes no tutorial arrow appear when the adviser asks if you want to walk around the market on day 3. 2) Running out of happiness after taking a goat for yourself does not end in a game over. 3) Unknown merchant asks you to buy Ainie from prison even if you freed and married her (which loops the game logic). 4) Running out of health on the mine collapse event, triggers one of the dark rituals endings. 5) Spider Wife was trying to build peace between the people and the monsters but the last choice given is called "continue". 6) Having less than 10 money and choosing the negotiate option while deciding what to do with Esteban, then leaving the city, and paying with gold while dealing with her will just continuously loop back to the three options (pay, threaten, and ask her). 7) The shooting marker follows the deer when he runs away, making it easier for the player to hunt. 8) Holding any mouse button after the title screen is finished to roll up will make the "skip".

Source

Steam News / 3 September 2021

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