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Steam News21 January 20215y ago

Release v0.8.5: In game chat, new names, networking change & bug fixes

Our first update is here and brings: Steam based Player-to-Player (P2P) networking which brings much stabler multi-player In-game chat - you can now send chat messages to everyone in game Revised game log shows more inf

Full notes

Full King's Cup: The online multiplayer drinking game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Server
  • UI and audio
addedIn-game chat - you can now send chat messages to everyone in game
addedA new medieval name and title generator (replaces the adjective/animal names)
changedPreviously servers were hosted by us and a game code was used to invite players to an existing game. We had a lot of stability issues with this, in particular when a lot of players were online. Instead, new games are created by selecting the new "Host Game" option and then inviting more players using either Discord or Steam. The player who creates the game is acting as the server. This change brings stability and faster multiplayer. More info and examples on inviting can be found at this link .
addedEveryone in game can now chat using the chatbox on the bottom right! We still recommend voice chat using a service like Discord, but chat is great for recording events like who is dating who or clarifying spelling during rhyme and categories.
changedInstead of names like "Angry Alligator" you will get a randomly generated medieval name and title. It can still be changed manually if you want. If you have ideas for better/funnier titles and names let us know!

Our first update is here and brings:

  • Steam based Player-to-Player (P2P) networking which brings much stabler multi-player

  • In-game chat - you can now send chat messages to everyone in game

  • Revised game log shows more info like remaining cards and is formatted for better clarity

  • A new medieval name and title generator (replaces the adjective/animal names)

  • Several bug fixes causing errors and freezing

Steam based networking

Previously servers were hosted by us and a game code was used to invite players to an existing game. We had a lot of stability issues with this, in particular when a lot of players were online. Instead, new games are created by selecting the new "Host Game" option and then inviting more players using either Discord or Steam. The player who creates the game is acting as the server. This change brings stability and faster multiplayer. More info and examples on inviting can be found at this link.

In-game chat

Everyone in game can now chat using the chatbox on the bottom right! We still recommend voice chat using a service like Discord, but chat is great for recording events like who is dating who or clarifying spelling during rhyme and categories.

Medieval Names

Instead of names like "Angry Alligator" you will get a randomly generated medieval name and title. It can still be changed manually if you want. If you have ideas for better/funnier titles and names let us know!

Note: When you are in the main menu the current version can be found on the top right of your screen. This update is for version 0.8.5.

Source

Steam News / 21 January 2021

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