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Full Kingdom Wars 2: Definitive Edition update
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Repeated intro
Hey Everyone,
What changed
- Gameplay
- UI and audio
- Balance
Kingdom Wars 2: Definitive Edition changes
Today we have another solid update for KW2, including some long requested features, a lot of balancing, main menu GUI rework, campaign fixes and much more.
Please keep in mind there will be a follow-up update later this week, adding a few more things that didn`t make it time for today`s update.
The one of the biggest additions our payers always asked were adding codes to gain extra resources - and we are happy to finally bring it to KW2. Took a while to make sure they only work in non-multiplayer games.
To use such codes Press F7 or open chat window and type in /food or /wood or /stone or /gold to get 1000 of that resources added.
Now lets take a closer look at what Update 21 has to offer:
Redesigned main menu Skirmish and Survival starting interface
Select Skirmish or Survival with one click on the battle type
Added extra resources
To use extra resources codes Press F7 or open chat window and type in /food or /wood or /stone or /gold to get 1000 of that resources added
Using these codes in campaign or Skirmish will not earn Steam achievements in this battle or this campaign missision
Some final polish to the campaign - making late game chapters be less grindy and easier
Full rebalance of combat stats - making fights last faster
Sieging is a lot faster as well, making game feel a lot more dynamic
Fixing a number of de-sync issues effecting multiplayer
Improvements to translation of the game, especially the campaign text
Enabled some new construction for Orcs - like spike traps and body piles (To be added soon)
Rebalanced combat AI so that Elves are not so overpowering anymore
Source
Changelog.gg summarizes and formats this update. How we read updates.
