Repeated intro
What changed
0 fixes1 addition1 change0 removals
changedIt feels great to work on Kingdom Wars 2 again and we spent quite a bit of time bringing a lot more polish and improvements to the game with the upcoming update.
addedTo give you a brief preview of what`s coming: -Reworked Skirmish/Survival main menu with updated user interface -Adding cheats to the game -Some final polish to the campaign - making late game chapters be less grindy and easier -Full rebalance of combat stats - making fights last faster -Sieging is a lot faster as well, making game feel a lot more dynamic -Fixing a number of de-sync issues effecting multiplayer -Improvements to translation of the game, especially the campaign text -Enabled some new construction for Orcs - like spike traps and body piles -Rebalanced comabt AI so that Elves are not so overpowering anymore -Couple of dozen of smaller fixes and improvements across the board
Kingdom Wars 2: Definitive Edition changes
changedIt feels great to work on Kingdom Wars 2 again and we spent quite a bit of time bringing a lot more polish and improvements to the game with the upcoming update.
addedTo give you a brief preview of what`s coming: -Reworked Skirmish/Survival main menu with updated user interface -Adding cheats to the game -Some final polish to the campaign - making late game chapters be less grindy and easier -Full rebalance of combat stats - making fights last faster -Sieging is a lot faster as well, making game feel a lot more dynamic -Fixing a number of de-sync issues effecting multiplayer -Improvements to translation of the game, especially the campaign text -Enabled some new construction for Orcs - like spike traps and body piles -Rebalanced comabt AI so that Elves are not so overpowering anymore -Couple of dozen of smaller fixes and improvements across the board
I`m glad to bring some good news - we have a major update on the way that should be ready by next week.
It feels great to work on Kingdom Wars 2 again and we spent quite a bit of time bringing a lot more polish and improvements to the game with the upcoming update.
To give you a brief preview of what`s coming: -Reworked Skirmish/Survival main menu with updated user interface -Adding cheats to the game -Some final polish to the campaign - making late game chapters be less grindy and easier -Full rebalance of combat stats - making fights last faster -Sieging is a lot faster as well, making game feel a lot more dynamic -Fixing a number of de-sync issues effecting multiplayer -Improvements to translation of the game, especially the campaign text -Enabled some new construction for Orcs - like spike traps and body piles -Rebalanced comabt AI so that Elves are not so overpowering anymore -Couple of dozen of smaller fixes and improvements across the board
Can`t wait to share this with you, and looking forward to spending more time with KW2 later this winter and spring.