Full notes
Full Kingdom Under Fire: A War of Heroes (GOLD Edition) update
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What changed
- Compatibility
- Balance
- Gameplay
Kingdom Under Fire: A War of Heroes (GOLD Edition) changes
Kingdom Under Fire 1.408
System
Resolved an issue where scrolling did not function when moving the mouse to the right and bottom edges of the screen in certain resolutions
Resolved an issue where resources could become negative if they ran out while repairing a building
Separated Family Mode from beta features. Beta features are now exclusively activated when specifically selected with .beta command
Added functionality to select all of one type of production or tech buildings in RTS missions and skirmish mode by pressing Tab. Shift-Tab cycles backward. The camera does not move to the buildings' locations
Human Alliance
When multiple Hodian sorceresses summon stone golems, the golems are now summoned at dispersed locations
Increased the damage taken by melee attackers who interrupt Gernot's attack motion from behind from 75% to 90% of Gernot's attack power
Increased the number of flames adhering to the ground when dragons execute ground attacks with their fire
Dark Legion
When Richter activates Vampiric Kiss, the number of simultaneous targets affected now increases based on his level (Lv4:2, Lv8:3, Lv12:4, Lv16:5, Lv20:6). Targets are initially selected from enemy units, and if Richter's HP is low, neutral units and his own units (excluding allied units) can also be targeted. Depending on the number of targets affected, Richter's HP increases by (4,7,9,10,11,12) and the targets lose 1 HP each. However, Richter's summoned bats lose 3 HP each. Additionally, if Richter is on an ally's pentagram, the HP increase is limited to 4.
Units eligible to be targeted by Vampiric Kiss now include all ground living units, including Dwarven Cannons and Richter's summoned bats. However, units that are invisible, affected by Black Plague or Poison, have less than 1/3 HP remaining, or are in the Holy Aura state are excluded. Heroes are also excluded
Common
All ranged units and towers, including subheroes, now fires leading shots on moving targets. Accuracy is improved for indirect damage attacks such as Fire Arrows, Bomber Wings, Dragons, and Bone Dragons
(Casual <- Beta) When workers attack behind stationary enemies, they now apply 100% increased attack power
(Family <- Beta) The maximum population limit has been increased to 300
(Family <- Beta) The number of workers repairing Guard posts and Towers is now limited to 5 at a time
Locus Game Chain
Players can now click on a user's name in the lobby to view their match history with themselves
In 1v1 multiplayer battles, the match history screen of both players is now automatically displayed to observers for the first 10 seconds
Added the ability to write RPC logs between game chain nodes and the game (activate by adding saveRPCLog = 1 to kufmain.ini)
Source
Changelog.gg summarizes and formats this update. How we read updates.
