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Steam News30 April 20251y ago

Kingdom Under Fire Update 30th April 2025

Kingdom Under Fire 1.413 Human Alliance Gernot starts at level 5, and gains 1 level for each completed Knight Templar training, up to a maximum of 3.

Full notes

Full Kingdom Under Fire: A War of Heroes (GOLD Edition) update

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What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
  • Server
changedHuman Alliance Gernot starts at level 5, and gains 1 level for each completed Knight Templar training, up to a maximum of 3. If Knight Templars were trained beforehand, Gernot will appear at the corresponding level. Knight Templars and Gernot (after developing Charge skill) will no longer lose charge time when hit by frontal or explosive attacks during a charge. When hit from the side, charge time is reduced by 1 second (previously 1.33 seconds). Before developing the Charge skill, Gernot’s charge is canceled by any hit, as before.
changedDark Legion Lily's attacks now deal 1 damage even if they miss. However, missed attacks do not cancel the charge of Knight Templars or Gernot.
changedLocus Game Chain Updated the node communication protocol in line with the Testnet launch.

Kingdom Under Fire: A War of Heroes (GOLD Edition) changes

changedHuman Alliance Gernot starts at level 5, and gains 1 level for each completed Knight Templar training, up to a maximum of 3. If Knight Templars were trained beforehand, Gernot will appear at the corresponding level. Knight Templars and Gernot (after developing Charge skill) will no longer lose charge time when hit by frontal or explosive attacks during a charge. When hit from the side, charge time is reduced by 1 second (previously 1.33 seconds). Before developing the Charge skill, Gernot’s charge is canceled by any hit, as before.
changedDark Legion Lily's attacks now deal 1 damage even if they miss. However, missed attacks do not cancel the charge of Knight Templars or Gernot.
changedLocus Game Chain Updated the node communication protocol in line with the Testnet launch.

Kingdom Under Fire 1.413

  • Human Alliance

    1. Gernot starts at level 5, and gains 1 level for each completed Knight Templar training, up to a maximum of 3. If Knight Templars were trained beforehand, Gernot will appear at the corresponding level.

    2. Knight Templars and Gernot (after developing Charge skill) will no longer lose charge time when hit by frontal or explosive attacks during a charge. When hit from the side, charge time is reduced by 1 second (previously 1.33 seconds). Before developing the Charge skill, Gernot’s charge is canceled by any hit, as before.

  • Dark Legion

    1. Lily's attacks now deal 1 damage even if they miss. However, missed attacks do not cancel the charge of Knight Templars or Gernot.

  • Locus Game Chain

    1. Updated the node communication protocol in line with the Testnet launch.

Source

Steam News / 30 April 2025

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