Full notes
Full Kingdom Inc. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
Kingdom Inc. changes
One final patch before Next Fest starts tomorrow, with the last few things I wanted to add and a few more suggestions and requested changes. Thanks to everyone who played so far!
Added:
You can now press [X] while dragging a container or performing an area-move to deconstruct all selected objects.
New combat attack animations in the War Effort for conscripts equipped with bows or staves.
Fixed:
Using the middle mouse button to move your viewpoint will no longer attempt to duplicate a Container located under the mouse while moving.
Changed:
Outfitter description now explicitly states that it can only equip a single piece of equipment.
Tech Tree background replaced with a "blueprint" to make it easier to distinguish from the regular game background.
Build Menu search function is more flexible and can also search in node description text.
Prevent duplicate status messages from showing up during War Effort stage changes.
Renamed "Current demand" to "Global demand" to make it more obvious that it's the item demand for all currently active crafting.
Item I/O mini tooltip now cycles through accepted item types if multiple are allowed (Outfitter / Engraver).
Item I/O mini tooltip now shows a "1" if a single item is present (and not just at "2" and up)
Source
Changelog.gg summarizes and formats this update. How we read updates.
