Full notes
Full Kingdom Craft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Server
Hello everyone! The demo version is now available!
I would be happy to hear your feedback.
This demo is very important to me. It will help determine the future of the game, as it features a fairly unusual crafting system and gameplay loop.
I'm very interested to see how you feel about this type of gameplay.
I tried to make the game immersive while avoiding unnecessary complexity.
There is no traditional inventory. Instead, you only have two hands, allowing you to hold two items at once. You can also combine items together to create new ones.
But don't worry, the game includes various storage options:
Pockets (quick-access slots where you can store and retrieve items) • Backpacks • And much more
Difficulty settings are not available in the demo yet, so the default difficulty is enabled.
What's available in the demo:
1.5–2.5 hours of gameplay • Crafting • Quests • Bonus system • Building • Farming • A world with varying gravity • Achievements • Trading • Progress saving • And much more
Plans for future updates:
The demo will continue to receive updates with more content, bug fixes, and new features.
Closer to the Steam Next Fest, I plan to add localization for multiple languages.
Join the community:
Visit our Discord server so you don't miss any news and can take part in discussions. I do my best to actively respond to all players.
If you're a content creator or influencer, you're welcome to share your videos and content about the game in our community channel. I think our players would enjoy checking them out.
Have fun playing, and thank you for your support! ❤️ Kingdom Craft
Source
Changelog.gg summarizes and formats this update. How we read updates.
