What changed
1 fix2 additions3 changes0 removals
- Gameplay
- Balance
- UI and audio
- Fixes
addedAddedAdded icons for crafting items when hovering over structures. It is now easier to understand which items need to be crafted. • Added a new tutorial system. Tutorial fireflies now appear based on your actions. For example, after crafting a torch, a firefly will appear and explain its purpose. • Added highlighting of apples on trees when using the scanner. • Added the ability to break large rocks into smaller rocks. Simply hit a large rock with a pickaxe to split it into two smaller rocks. • Added the ability to fertilize garden beds with poop and rotten leaves. • Grappling Hook crafting is now unlocked by default. • The Cooking Rack and Campfire are now unlocked by default.
changedChangedIncreased the number of large sticks dropped from trees. • Reworked the tutorial progression. • Upgraded tools have been moved to the Modifications tab. • Reduced the crafting cost of the Herb Dryer. • Food and water now deplete more slowly. • Increased daytime duration and reduced nighttime duration. Day now lasts 20 minutes, and night lasts 4 minutes. • Reduced the amount of poop that appears in the world. • The Composter now produces fertilizer immediately instead of the next day.
fixedFixedFixed an issue where the bed tutorial would not appear. • Fixed a typo in a quest description. • Fixed an issue with the crosshair when aiming at resources. • Fixed an issue with picking apples. • Fixed an issue where bear health was displayed incorrectly. • Fixed the storage inventory. • Fixed the grass seed icon.
changedFixedOnce again, thank you to everyone who is playing the game. I truly appreciate it, and I'm happy that some of you enjoy the game and see its potential.
addedFixedI will soon prepare a roadmap so you can better understand what to expect in the future. I will also continue updating the demo and adding new content. Also, visit our Discord channel to share your thoughts and suggestions.
changedFixedHave fun playing! Kingdom Craft
Kingdom Craft changes
addedAdded icons for crafting items when hovering over structures. It is now easier to understand which items need to be crafted. • Added a new tutorial system. Tutorial fireflies now appear based on your actions. For example, after crafting a torch, a firefly will appear and explain its purpose. • Added highlighting of apples on trees when using the scanner. • Added the ability to break large rocks into smaller rocks. Simply hit a large rock with a pickaxe to split it into two smaller rocks. • Added the ability to fertilize garden beds with poop and rotten leaves. • Grappling Hook crafting is now unlocked by default. • The Cooking Rack and Campfire are now unlocked by default.
changedIncreased the number of large sticks dropped from trees. • Reworked the tutorial progression. • Upgraded tools have been moved to the Modifications tab. • Reduced the crafting cost of the Herb Dryer. • Food and water now deplete more slowly. • Increased daytime duration and reduced nighttime duration. Day now lasts 20 minutes, and night lasts 4 minutes. • Reduced the amount of poop that appears in the world. • The Composter now produces fertilizer immediately instead of the next day.
fixedFixed an issue where the bed tutorial would not appear. • Fixed a typo in a quest description. • Fixed an issue with the crosshair when aiming at resources. • Fixed an issue with picking apples. • Fixed an issue where bear health was displayed incorrectly. • Fixed the storage inventory. • Fixed the grass seed icon.
changedOnce again, thank you to everyone who is playing the game. I truly appreciate it, and I'm happy that some of you enjoy the game and see its potential.
addedI will soon prepare a roadmap so you can better understand what to expect in the future. I will also continue updating the demo and adding new content. Also, visit our Discord channel to share your thoughts and suggestions.
Hello everyone!
Today I released an update for the demo version of the game.
Thank you to everyone who is playing and sharing feedback. Thanks to your suggestions, the game keeps getting better with every update!
Added
Added icons for crafting items when hovering over structures. It is now easier to understand which items need to be crafted. • Added a new tutorial system. Tutorial fireflies now appear based on your actions. For example, after crafting a torch, a firefly will appear and explain its purpose. • Added highlighting of apples on trees when using the scanner. • Added the ability to break large rocks into smaller rocks. Simply hit a large rock with a pickaxe to split it into two smaller rocks. • Added the ability to fertilize garden beds with poop and rotten leaves. • Grappling Hook crafting is now unlocked by default. • The Cooking Rack and Campfire are now unlocked by default.
Changed
Increased the number of large sticks dropped from trees. • Reworked the tutorial progression. • Upgraded tools have been moved to the Modifications tab. • Reduced the crafting cost of the Herb Dryer. • Food and water now deplete more slowly. • Increased daytime duration and reduced nighttime duration. Day now lasts 20 minutes, and night lasts 4 minutes. • Reduced the amount of poop that appears in the world. • The Composter now produces fertilizer immediately instead of the next day.
Fixed
Once again, thank you to everyone who is playing the game. I truly appreciate it, and I'm happy that some of you enjoy the game and see its potential.
I will soon prepare a roadmap so you can better understand what to expect in the future. I will also continue updating the demo and adding new content. Also, visit our Discord channel to share your thoughts and suggestions.
Have fun playing! Kingdom Craft