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Steam News18 March 20215y ago

KING PONG v0.19

Headsets : Vive Cosmos support Windows Mixed Reality support Gameplay : Cloning Ball update → the ball clones itself when it bounces on the table Player hands visibility correction Spectator mode added UI : Friends invi

Full notes

Full KING PONG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • UI and audio
  • Compatibility
changedGameplay :
addedSpectator mode added
changedUI :
changedFriends invitation panel slightly reworked
changedCurrently, we are unable to correct the input problem for Virtual Desktop compatibility. Indeed, we use a recent VR tracking technology, OpenXR, which is not yet fully supported on Virtual Desktop. It is impossible for us to go on OpenVR at this stage of the project. We hope that an update or a more definitive and complete version of OpenXR will come out by the end of the early access. If not, we will put in place solutions to overcome this problem.

KING PONG changes

changedGameplay :
addedSpectator mode added
changedUI :
changedFriends invitation panel slightly reworked
changedCurrently, we are unable to correct the input problem for Virtual Desktop compatibility. Indeed, we use a recent VR tracking technology, OpenXR, which is not yet fully supported on Virtual Desktop. It is impossible for us to go on OpenVR at this stage of the project. We hope that an update or a more definitive and complete version of OpenXR will come out by the end of the early access. If not, we will put in place solutions to overcome this problem.

Headsets :

  • Vive Cosmos support

  • Windows Mixed Reality support

Gameplay :

  • Cloning Ball update → the ball clones itself when it bounces on the table

  • Player hands visibility correction

  • Spectator mode added

UI :

  • Friends invitation panel slightly reworked

Currently, we are unable to correct the input problem for Virtual Desktop compatibility. Indeed, we use a recent VR tracking technology, OpenXR, which is not yet fully supported on Virtual Desktop. It is impossible for us to go on OpenVR at this stage of the project. We hope that an update or a more definitive and complete version of OpenXR will come out by the end of the early access. If not, we will put in place solutions to overcome this problem.

Don't forget to check your files, bugs may persist after the update.

If you need help or simply want to exchange with us, we give you an appointment on the Community Hub or on Discord.

- The Iconik Team

Source

Steam News / 18 March 2021

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