HomeGamesUpdatesPricingMethodology
Steam News7 January 20215y ago

update v1.5

Hi everyone! I tried to fix some bugs and balance some stuff suggested in the community posts. I didn't get everything in, but hopefully the most important stuff did! Oh yeah, there's also DARK MODE now!! changelog v1.

Full notes

Full King Pins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Balance
  • Gameplay
  • Performance
changedHi everyone! I tried to fix some bugs and balance some stuff suggested in the community posts. I didn't get everything in, but hopefully the most important stuff did! Oh yeah, there's also DARK MODE now!!
addednewadded dark mode for all my nighttime homies
changedchangescrawler eggs build costs now scale with the amount of eggs you already have present - if a spectre attacks a king it now changes into a worker instead - doubled demolitionist damage - lowered elven wall base hp from 50 -> 40 - reduced cage cost from 15 stone -> 10 stone - first soul fountain now doesn't cost any souls, but the soul cost per fountain after the first in increased - iron stags reduced hp from 100 -> 80 - iron stags now receive 5 bonus damage from melee attacks (up from 2 damage) - lowered the time treshold for moving the cursor quickly
fixedfixesfixed a crash when AI units where looking for the closest building - fixed a crash when a world manager was looking for a unit that didnt exist - fixed a freeze when starting a new match - fixed a bug where warriors keep attackings/harvesting (animal) corpses after killing it - units that are hunting looks for new prey every half a second instead of every frame so it won't lag as much anymore when there is no prey
addedmisc.you can now also press Y on keyboard to instantly select your King unit

Hi everyone! I tried to fix some bugs and balance some stuff suggested in the community posts. I didn't get everything in, but hopefully the most important stuff did! Oh yeah, there's also DARK MODE now!!

changelog v1.5

new

- added dark mode for all my nighttime homies

changes

- crawler eggs build costs now scale with the amount of eggs you already have present - if a spectre attacks a king it now changes into a worker instead - doubled demolitionist damage - lowered elven wall base hp from 50 -> 40 - reduced cage cost from 15 stone -> 10 stone - first soul fountain now doesn't cost any souls, but the soul cost per fountain after the first in increased - iron stags reduced hp from 100 -> 80 - iron stags now receive 5 bonus damage from melee attacks (up from 2 damage) - lowered the time treshold for moving the cursor quickly

fixes

- fixed a crash when AI units where looking for the closest building - fixed a crash when a world manager was looking for a unit that didnt exist - fixed a freeze when starting a new match - fixed a bug where warriors keep attackings/harvesting (animal) corpses after killing it - units that are hunting looks for new prey every half a second instead of every frame so it won't lag as much anymore when there is no prey

misc.

- you can now also press Y on keyboard to instantly select your King unit

Source

Steam News / 7 January 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.