In this update4
Full notes
Full King of Bones update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
King of Bones changes
AI
THREAT CHANGES - Dinosaurs will now respond to nearby dinosaurs that bump in to them even if they are already in combat, often changing targets to deal with the closer proximity threat
CONSUMING FLESH - After killing an opponent dinosaurs will now eat nearby dead bodies and restore health when no immediate threat is nearby
DINOSAURS
SHANTUNGOSAURUS - Reworked its stats, animations, camera values and audio to better fit its new size
ARENAS
ALL - Hopefully much better pathfinding in all levels including not getting stuck in the arena entrances or outskirts
BUG FIXES
COMBAT - Charging AI animals were not calculating their headbutt damage and stun values correctly making them extremely weak, expect to much stronger AI chargers
SHORESIDE - Distant mountains were not rendering correctly
HEADBUTTS - Headbutts now also send downed dinosaurs flying, they were having no effect before
AI - I think I found the reason dinosaurs were just repeatedly attacking ghosts (biting at air) and fixed it
Source
Changelog.gg summarizes and formats this update. How we read updates.
