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Steam News8 August 202511mo ago

v1.1.3 AI Reworks and Bug Fixes

AI THREAT CHANGES - Dinosaurs will now respond to nearby dinosaurs that bump in to them even if they are already in combat, often changing targets to deal with the closer proximity threat CONSUMING FLESH - After killing

In this update4

Full notes

Full King of Bones update

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What changed

4 fixes1 addition2 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Performance
changedAITHREAT CHANGES - Dinosaurs will now respond to nearby dinosaurs that bump in to them even if they are already in combat, often changing targets to deal with the closer proximity threat
changedAICONSUMING FLESH - After killing an opponent dinosaurs will now eat nearby dead bodies and restore health when no immediate threat is nearby
addedDINOSAURSSHANTUNGOSAURUS - Reworked its stats, animations, camera values and audio to better fit its new size
fixedBUG FIXESCOMBAT - Charging AI animals were not calculating their headbutt damage and stun values correctly making them extremely weak, expect to much stronger AI chargers
fixedBUG FIXESSHORESIDE - Distant mountains were not rendering correctly
fixedBUG FIXESHEADBUTTS - Headbutts now also send downed dinosaurs flying, they were having no effect before

King of Bones changes

changedTHREAT CHANGES - Dinosaurs will now respond to nearby dinosaurs that bump in to them even if they are already in combat, often changing targets to deal with the closer proximity threat
changedCONSUMING FLESH - After killing an opponent dinosaurs will now eat nearby dead bodies and restore health when no immediate threat is nearby
addedSHANTUNGOSAURUS - Reworked its stats, animations, camera values and audio to better fit its new size
fixedCOMBAT - Charging AI animals were not calculating their headbutt damage and stun values correctly making them extremely weak, expect to much stronger AI chargers
fixedSHORESIDE - Distant mountains were not rendering correctly

AI

  • THREAT CHANGES - Dinosaurs will now respond to nearby dinosaurs that bump in to them even if they are already in combat, often changing targets to deal with the closer proximity threat

  • CONSUMING FLESH - After killing an opponent dinosaurs will now eat nearby dead bodies and restore health when no immediate threat is nearby

DINOSAURS

  • SHANTUNGOSAURUS - Reworked its stats, animations, camera values and audio to better fit its new size

ARENAS

  • ALL - Hopefully much better pathfinding in all levels including not getting stuck in the arena entrances or outskirts

BUG FIXES

  • COMBAT - Charging AI animals were not calculating their headbutt damage and stun values correctly making them extremely weak, expect to much stronger AI chargers

  • SHORESIDE - Distant mountains were not rendering correctly

  • HEADBUTTS - Headbutts now also send downed dinosaurs flying, they were having no effect before

  • AI - I think I found the reason dinosaurs were just repeatedly attacking ghosts (biting at air) and fixed it

Source

Steam News / 8 August 2025

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