In this update4
Full notes
Full King of Bones update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Gameplay
- Balance
- Fixes
King of Bones changes
OPTIMIZATIONS
BONES - Number of bones spawned is now capped to prevent bogging down the game in long matches.
DINOSAURS - Improvements to dinosaurs to improve performance when using maximum numbers allowed in spectator mode
GPU - Improvements to under the hood UE rendering, especially on the denser foliage maps.
PARTICLES - Move more particles over to the GPU to reduce their bogging down the game.
ARENAS - Hand combed through arenas to remove clipping and unnecessary foliage to further improve ease of rendering.
GAMEPLAY
DODGE - Dodging now aligns with your camera to make more purposeful movements and better keep track of your dinosaurs orientation
PARTICLES - Mouth blood now inherets it's velocity from the dinosaurs head creating more realistic splattering effects
IMPACT PARTICLES - Impact particles now implemented on all levels
DINOSAURS
YANGCHUANOSAURUS - Improved Head Movement and fixed offset jaw
ALLOSAURUS - Improved Head Movement and fixed offset jaw
BUG FIX
EATING WEAPONS - No more infinitely eating weapons to gain health.
GENEREAL - Fixed various small errors and warnings
Source
Changelog.gg summarizes and formats this update. How we read updates.
