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Steam News5 December 20169y ago

King Kaiju Update v0.02b

Hey there! We've just released an update to King Kaiju with some important changes and a bit of new stuff.

Full notes

Full King Kaiju update

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Hey there! We've just released an update to King Kaiju with some important changes and a bit of new stuff. The two big things are an overhaul of the game's physics (to make things feel better in the long run) and a new fire breath special attack. From now on, we should be able to focus on new, more exciting features! Full change notes:

What changed

0 fixes5 additions3 changes1 removal
  • Balance
  • Gameplay
  • Performance
addedHey there! We've just released an update to King Kaiju with some important changes and a bit of new stuff. The two big things are an overhaul of the game's physics (to make things feel better in the long run) and a new fire breath special attack. From now on, we should be able to focus on new, more exciting features! Full change notes:
changedAdjusted buildings (mass, drag, fracturing, particles)
changedChanged the building layout system a bit
added+Added a fire breath special attack that is activated by holding both grip buttons for 1.5 seconds (this will be based on score in the future)
added+Added more particle effects
added+Added "Early Access" and a version number to the in-game title

King Kaiju changes

addedHey there! We've just released an update to King Kaiju with some important changes and a bit of new stuff. The two big things are an overhaul of the game's physics (to make things feel better in the long run) and a new fire breath special attack. From now on, we should be able to focus on new, more exciting features! Full change notes:
changedAdjusted buildings (mass, drag, fracturing, particles)
changedChanged the building layout system a bit
added+Added a fire breath special attack that is activated by holding both grip buttons for 1.5 seconds (this will be based on score in the future)
added+Added more particle effects
  • *Scaled everything up by approximately 1300% to make physics feel more realistic

  • *Adjusted buildings (mass, drag, fracturing, particles)

  • *Changed the building layout system a bit

  • +Added a fire breath special attack that is activated by holding both grip buttons for 1.5 seconds (this will be based on score in the future)

  • +Added more particle effects

  • +Added "Early Access" and a version number to the in-game title

  • +Added credits

  • -Removed dynamic shadows temporarily to improve performance

And here's what we're working on next:

  • People! Pick ‘em up, throw ‘em, eat ‘em, crush ‘em

  • Air vehicles (planes and helicopters)

  • More ground vehicles (tanks and other vehicles are on the list, not sure what will get in)

  • More performance optimizations

  • Bug fixes

Thanks! -Chris

Source

Steam News / 5 December 2016

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