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- King Arthur's Gold
Build 2388 - Github Takes Off, New Testing Arrangements
Hey folks, Happy Halloween! Quite a big build this time around, all things considered. Game Changes: The most important part for most people, concrete changes to the game itself are up first. Pickup priorities have been…
- King Arthur's Gold
Build 2374 - New Maps and More Contributions
This is a follow-up build to 2367, and brings in the map changes that were decided on by the community over the last month. There's a healthy mixture of conventional, competitive, and creative mapmaking that all fall wi…
- King Arthur's Gold
Build 2374 - New Maps and More Contributions
This is a follow-up build to 2367, and brings in the map changes that were decided on by the community over the last month. There's a healthy mixture of conventional, competitive, and creative mapmaking that all fall wi…
- King Arthur's Gold
Build 2367 - Hotfix
Hello, This time around the AngelScript optimisations should work. Cheers, Furai
- King Arthur's Gold
Build 2367 - Hotfix
Hello, This time around the AngelScript optimisations should work. Cheers, Furai
- King Arthur's Gold
Build 2367 - Contributions Galore; Performance, Translations and a Bug Massacre
This build is the first "big" build with a lot of changes from contributors, both via github and internally. In particular, Asu and Fuzzle have been given access to our internal repositories. Asu has taken on a variety…
- King Arthur's Gold
Build 2367 - Contributions Galore; Performance, Translations and a Bug Massacre
This build is the first "big" build with a lot of changes from contributors, both via github and internally. In particular, Asu and Fuzzle have been given access to our internal repositories. Asu has taken on a variety…
- King Arthur's Gold
Keeping you in The Loop - September 2017 Roundup
Hey Folks, The last month (plus change) has been about sorting everything out community-side. We've got new admins, the discord server has continued to flourish, the community repositories are hooked up to the internal…
- King Arthur's Gold
World Humanitarian Day Followup
The WHD sale was a big success raising $1183 AUD for UNICEF. The donation was put towards their general pool funding programs for health, nutrition, clean water and sanitation, education, HIV/AIDS prevention and child p…
- King Arthur's Gold
World Humanitarian Day Followup
The WHD sale was a big success raising $1183 AUD for UNICEF. The donation was put towards their general pool funding programs for health, nutrition, clean water and sanitation, education, HIV/AIDS prevention and child p…
- King Arthur's Gold
World Humanitarian Day Special - #NotATarget
World Humanitarian Day (WHD) is held every year on 19 August to pay tribute to aid workers who risk their lives in humanitarian service. It is also a day to remember those people who have lost their lives in the service…
- King Arthur's Gold
World Humanitarian Day Special - #NotATarget
World Humanitarian Day (WHD) is held every year on 19 August to pay tribute to aid workers who risk their lives in humanitarian service. It is also a day to remember those people who have lost their lives in the service…
- King Arthur's Gold
Build 2311 - New Maps!
Hey folks, A small build this time around, just pulling in the latest batch of community maps and a single fix! Some maps are a little more quirky, like 4zk's Rorschach - but there are plenty of more standard maps as we…
- King Arthur's Gold
Build 2311 - New Maps!
Hey folks, A small build this time around, just pulling in the latest batch of community maps and a single fix! Some maps are a little more quirky, like 4zk's Rorschach - but there are plenty of more standard maps as we…
- King Arthur's Gold
Build 2303 - More Flags, Fixes, Community Buttons and Pull Requests
This build is more of a "back on track" build rather than anything particularly groundbreaking, but there's a few gems in there and it's important that we keep the backlog small and manageable. One change should help ea…
- King Arthur's Gold
Build 2303 - More Flags, Fixes, Community Buttons and Pull Requests
This build is more of a "back on track" build rather than anything particularly groundbreaking, but there's a few gems in there and it's important that we keep the backlog small and manageable. One change should help ea…



