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Steam News10 November 20169y ago

1.04 Bug Fixes and Improvements

A few fixes from the Halloween update have been improved. New sound effects for player death, wave starting and ending, game started and finished.

Full notes

Full Killing Zombies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition0 changes2 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
  • Maps
addedA few fixes from the Halloween update have been improved.New sound effects for player death, wave starting and ending, game started and finished.
fixedA few fixes from the Halloween update have been improved.Fixed an issue that would cause gun lasers to be left behind when switching weapons.
fixedA few fixes from the Halloween update have been improved.Game is named correctly again.
fixedA few fixes from the Halloween update have been improved.Players see each other reloading again.
fixedA few fixes from the Halloween update have been improved.Revolver positioning and light fixed.
removedA few fixes from the Halloween update have been improved.Revolver no longer fires when recoiling.

A few fixes from the Halloween update have been improved.

  • New sound effects for player death, wave starting and ending, game started and finished.

  • Fixed an issue that would cause gun lasers to be left behind when switching weapons.

  • Game is named correctly again.

  • Players see each other reloading again.

  • Revolver positioning and light fixed.

  • Revolver no longer fires when recoiling.

  • Fixed an issue that would cause zombies to slow down in spawn speed after wave 16.

  • Players see each other shoot the Grenade Launcher.

  • Players see one clip reload instead of two.

  • Damage to other players will no longer sometimes cause damage to you.

  • Made preparations for a second map.

Source

Steam News / 10 November 2016

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