Full notes
Full Killing Zombies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
New monsters, more improvements, and multiple bug fixes.
Game Improvements
Flying Bats will now periodically attack you from the sky.
Zombie Horde event every ten waves.
Enable and Disable Flying Bats and Zombie Horde in the Zombie Options.
Voice Chat lowers other sounds while active to hear better during live fire.
Baseball Bat now has wire on the end.
50 Caliber Sniper Rile has a better scope.
Bolt Action Sniper Rile has a better scope.
M16 has a scope.
A new stat panel showing head shots, bat kills, and total zombie kills.
Invite friends in and out of game from the Steam Friends overlay.
Changed the wave started, ending, and game over voice to sound effects instead.
Bug Fixes
Melee weapons work again after restarting the game.
Magnum alignment fixes after firing a shot.
Lobby friends should be visible without refreshing.
Zombies will no longer try to run away.
No extra zombies will spawn when a round ends.
Running Zombies have better motion for clients.
Automatic weapons no longer keep firing when dead.
Uzi muzzle flash fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
