HomeGamesUpdatesPricingMethodology
Steam News31 July 20187y ago

Killing Floor Incursion Update 1.00.6 Is Now Live

https://www.tripwireinteractive.com/#/community/killing-floor-incursion-update-1006-steam-and-oculus-and-105-psvr This update adds the following new features: Added the Espire Control Theater functionality.

Full notes

Full Killing Floor: Incursion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
addedThis update adds the following new features:
addedAdded the Espire Control Theater functionality.
addedReworked all levels to support the new Free Move system
changedThe Espire Control Theater system was developed for the upcoming VR title Espire (published by us here at Tripwire Interactive and coming later this year!). This system allows "virtually" (get it) anyone to use free movement and tweak it or turn it off to their desired or needed comfort zone. As part of this we also changed the way free movement works in Incursion to be a full physics based system, which replaces the previous one which was relying on the teleport system underneath.

Killing Floor: Incursion changes

addedThis update adds the following new features:
addedAdded the Espire Control Theater functionality.
addedReworked all levels to support the new Free Move system
changedThe Espire Control Theater system was developed for the upcoming VR title Espire (published by us here at Tripwire Interactive and coming later this year!). This system allows "virtually" (get it) anyone to use free movement and tweak it or turn it off to their desired or needed comfort zone. As part of this we also changed the way free movement works in Incursion to be a full physics based system, which replaces the previous one which was relying on the teleport system underneath.

https://www.tripwireinteractive.com/#/community/killing-floor-incursion-update-1006-steam-and-oculus-and-105-psvr

This update adds the following new features:

  • Added the Espire Control Theater functionality.

  • Revamped Free Move to a physics-based system.

  • Reworked all levels to support the new Free Move system

The Espire Control Theater system was developed for the upcoming VR title Espire (published by us here at Tripwire Interactive and coming later this year!). This system allows "virtually" (get it) anyone to use free movement and tweak it or turn it off to their desired or needed comfort zone. As part of this we also changed the way free movement works in Incursion to be a full physics based system, which replaces the previous one which was relying on the teleport system underneath.

This in turn will fix the issue where the non host player in co-op would have issues with Free Move turned on.

Join The Conversation

Source

Steam News / 31 July 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.