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Steam News12 February 20264mo ago

Killing Floor: Incursion Update 1.00.10 Is Now Live!

Crash Fixes Fixed issue where KFI would crash when launched on PCs with an Intel 10th-gen CPU or higher.

In this update8

Full notes

Full Killing Floor: Incursion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions4 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Compatibility
fixedCrash FixesFixed issue where KFI would crash when launched on PCs with an Intel 10th-gen CPU or higher.
addedCrash FixesAdded descriptive error message when KFI crashes during launch, if the player is using "Steam Link" wireless streaming software. At this time, KFI doesn't support Steam Link. Players are advised to use Meta Horizon Link, Pico Connect, or Virtual Desktop.
fixedGameplay FixesAcross the campaign, we have fixed collision issues where players could fall out of world, get stuck, or skip through missions incorrectly.
addedGameplay FixesAdded a 'reset position' button to the pause menu. This will allow players to reset their position to the last safe location, if they happen to get stuck out of the world. This works in both single-player or co-op campaign play.
fixedGameplay FixesFixed an issue where Zeds could not attack the life supports constructs in Paris
fixedGameplay FixesFixed an issue where the NODE drone would flicker its position if the player was using freemove locomotion.

Killing Floor: Incursion changes

fixedFixed issue where KFI would crash when launched on PCs with an Intel 10th-gen CPU or higher.
addedAdded descriptive error message when KFI crashes during launch, if the player is using "Steam Link" wireless streaming software. At this time, KFI doesn't support Steam Link. Players are advised to use Meta Horizon Link, Pico Connect, or Virtual Desktop.
fixedAcross the campaign, we have fixed collision issues where players could fall out of world, get stuck, or skip through missions incorrectly.
addedAdded a 'reset position' button to the pause menu. This will allow players to reset their position to the last safe location, if they happen to get stuck out of the world. This works in both single-player or co-op campaign play.
fixedFixed an issue where Zeds could not attack the life supports constructs in Paris

Crash Fixes

  • Fixed issue where KFI would crash when launched on PCs with an Intel 10th-gen CPU or higher.

  • Added descriptive error message when KFI crashes during launch, if the player is using "Steam Link" wireless streaming software. At this time, KFI doesn't support Steam Link. Players are advised to use Meta Horizon Link, Pico Connect, or Virtual Desktop.

Gameplay Fixes

  • Across the campaign, we have fixed collision issues where players could fall out of world, get stuck, or skip through missions incorrectly.

  • Added a 'reset position' button to the pause menu. This will allow players to reset their position to the last safe location, if they happen to get stuck out of the world. This works in both single-player or co-op campaign play.

  • Fixed an issue where Zeds could not attack the life supports constructs in Paris

  • Fixed an issue where the NODE drone would flicker its position if the player was using freemove locomotion.

Multiplayer Fixes

  • Fixed a softlock issue at the end of Paris where, in a co-op session, one player would often be left behind when a cinematic sequence starts.

Onboarding settings

  • Revised initial onboarding flow and settings which appear both for the first launch, and those that appear on subsequent launches.

    • By default, the controller theater comfort setting is now disabled. Players can enable it in the pause menu.

    • Added the option for players to switch between hand-based or head-based free movement in the onboarding.

    • Removed Legacy "Oculus Rift CV1 Forward facing Sensor direction" selection from the onboarding flow. This setting is still available in the pause menu.

VR Headset / Controller support

  • KFI now supports players using Meta Quest or Pico XR headsets with Virtual Desktop in order to experience Killing Floor: Incursion.

Additionally we are working towards update 1.00.11 in the near future to address the following additional issues and increased hardware support:

VR Headset / Controller support

  • Add support for the HP Reverb G2 Headset and controllers

  • Improve support for Index Headset and Index Controllers.

Gameplay

  • Add a hints system to the game to help players progress through the campaign

  • Paris mission - Attempted fix for progression block during Rooftop & Husk Bugs reported by players

Multiplayer Fixes

  • Fix Issue where if a player joins a multiplayer game 2 times in the same session, they will be unable to teleport, open the menu or grip items.

Source

Steam News / 12 February 2026

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