HomeGamesUpdatesPricingMethodology
Steam News30 November 20178y ago

Incursion Update 1.00.5 Is Now Live

This update brings several community requested changes as well as bug fixes. The changelog is as follows: General Added option for Controller centered free move Moving backwards while in freemove is no longer slower tha

Full notes

Full Killing Floor: Incursion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions0 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
addedAdded option for Controller centered free move
removedMoving backwards while in freemove is no longer slower than moving forwards
fixedFixed a Catacombs skulls not returning to start location when lost
addedGraphics settings should now default to correct values on first time start. This will only work for new players. Current players need to just adjust their graphics settings manually
removedVive standing teleport no longer turns player
fixedFixed fullscreen mirroring for Vive users

This update brings several community requested changes as well as bug fixes. The changelog is as follows: General

  • Added option for Controller centered free move

  • Moving backwards while in freemove is no longer slower than moving forwards

  • Fixed a Catacombs skulls not returning to start location when lost

  • Graphics settings should now default to correct values on first time start.

    • This will only work for new players. Current players need to just adjust their graphics settings manually

Vive

  • Vive standing teleport no longer turns player

  • Fixed fullscreen mirroring for Vive users

Source

Steam News / 30 November 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.